Microsoft AR/VR Job | Senior Technical Artist

Job(岗位): Senior Technical Artist

Type(岗位类型): Design & Creative

Citys(岗位城市): Redmond, United States

Date(发布日期): 2021-12-10

Summary(岗位介绍)

In Microsoft Mixed Reality, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more.

We’re a growing team of talented engineers, program managers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. Our team has people from a wide variety of backgrounds, identities, previous work histories, life experiences, and we are eager to maintain and grow that diversity. Our varied backgrounds and unique experiences enable us to be better at building the best solutions for our customers and make for dynamic and joyful collaborations with colleagues!

You are drawn to working on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be solved. We are looking for a highly motivated Senior Technical Artist to come join us in delivering the next wave of holographic experiences in an exciting new project.

Qualifications(岗位要求)

Required Qualifications:

  • 5 years of professional experience using Maya
  • 5 years of professional experience workng with Unity Game Engine
  • 3 years scripting in Python

Preferred Qualifications:

  • Motion capture experience
  • Setting up and maintaining state machines and animation trees.
  • Augmented, virtual, and mixed reality would be great, but not necessary
  • Animation, rigging, and motion capture experience in relation to working with humanoid characters would be ideal in this role.
  • Some past work with shaders and shader networks would also be great to see in your reel.

Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include, but are not limited to the following specialized security screenings:Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud Background Check upon hire/transfer and every two years thereafter.

#MixedReality

#IVAS

#ExperienceDevelopmentTeam

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

Description(岗位职责)

  • Ride the line between asset creation, and ingestion into the engine.
  • Create tools for the art team to ease production bottlenecks.
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