Microsoft AR/VR Job | Software Engineer II
Job(岗位): Software Engineer II
Type(岗位类型): Software Engineering
Citys(岗位城市): Redmond/United States
Date(发布日期): 2024-8-9
Summary(岗位介绍)
In Mesh, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating groundbreaking technologies, inclusive of computer vision, machine learning, human-computer interaction, and more.
If you are passionate about groundbreaking Mesh technology and want to work on a team dedicated to a culture of inclusion, growth mindset and collaboration, we need you!
As a Software Engineer II in the Mesh Experiences team, you will work with a team of amazing engineers to build and integrate our experiences into the Teams ecosystem, enabling hundreds of millions of existing users to experience 3D virtual worlds right inside their Teams client. These experiences will empower users to seamlessly transition between the physical and the digital world and access relevant information in a manner that is more human in nature. The experiences we develop follow a human-centered design approach and we hope to empower every person and every organization on the planet to achieve more together.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Qualifications(岗位要求)
Required Qualifications:
- Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, JavaScript, TypeScript, React or other relevant web technologies.
- OR equivalent experience.
- 1+ year of experience with Unity, Unreal or related game engines.
- Experience shipping high quality, performant applications.
Preferred Qualifications:
- Experience in Augmented or Virtual Reality development.
- Experience in shipping highly scalable, networked user experiences.
- Ability to communicate effectively.
Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $98,300 - $193,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until September 14, 2024.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
#Mesh #Teams
Description(岗位职责)
- Work on a set of delightful, high quality, performant experiences that work across 3D (Virtual Reality (VR), Augmented Reality (AR)) and 2D (Personal Computers, Tablets, Phones) endpoints.
- Partner with industry-leading Engineers, Artists, Designers and Product Managers (PMs) to turn concepts into wonderful, shipping experiences.
- Work with state-of-the art next generation Mixed Reality hardware, sensors, and software.
- Contribute to team growth, team health and culture by demonstrating Microsoft’s leadership principles.
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