Meta AR/VR Job | Producer - Design
Job(岗位): Producer - Design
Type(岗位类型): Games
Citys(岗位城市): Los Angeles, CA
Date(发布日期): 2024-7-31
Summary(岗位介绍)
As a Producer on the Oculus Publishing team focused on design, you will work with the Meta producers and external game developers to ensure our catalog of games fully delivers on their requirements for game design. In working with developers, you will help define features, advise on systems and VR mechanics, and help scope and schedule the work on features for external teams.
If you're passionate about games, trend setting virtual reality experiences, and excited to contribute to a dynamic innovative environment, come be part of our journey!
Qualifications(岗位要求)
10+ years experience in video game development, please include a softography with your resume
Proven experience contributing to design direction in a consulting role, a Publishing Design Director role, or intra-studio feedback structures
Experience having shipped at least three game titles in a design / design production role
Knowledge of best practices in using Games User Research to inform design decisions and solve design problems
Familiarity with the VR content ecosystem
Experience navigating ambiguity and thriving in a dynamic, deadline-driven, creative / technical work environment.
Experience working with different project management methodologies including waterfall, agile development, SCRUM or Kanban.
Experience in communicating complex, often abstract, concepts clearly and persuasively. Effective creative problem-solving skills with experience to identify solutions that work for multiple stakeholders.
Effective presentation, interpersonal, and communication skills.
Description(岗位职责)
Oversee the design elements of Oculus Publishing VR/MR titles, working with external teams to deliver the best games possible.
Gather best practices of VR/MR game design and support external developers with that context and expertise.
Understand Meta’s strategic and competitive position and deliver content that is aligned with our mission.
Facilitate a product vision and content development strategy by integrating data, usability studies, research, market analysis, and creative input.
Manage milestones and deliverables, addressing day-to-day production issues to allow the team to deliver items on time and achieve the highest possible game quality.
Experience working with designers, engineers, and artists in development support based capacity.
Define and measure impact of content strategy and initiatives.
Use persuasive communication to the right audience to get buy-in and feedback. Proactive in problem solving, prioritization, risk assessment, and effective information distribution.
Additional Requirements(额外要求)
Shipped at least one XR title as a lead of production or design disciplines
Shipped multiple titles leading the design or production discipline for development teams of at least 20 people
Experience evaluating milestone deliveries in game design
Experience creating impactful games with engaging player experiences.
Experience presenting at Greenlight gate meetings and providing recommendations on whether to proceed from Pre-Production to Production