Meta AR/VR Job | Computational Chemist – Materials & Devices | Quest
Citys（岗位城市）: Redmond, WA
At Meta’s Reality Labs Research, our goal is to make world-class consumer virtual, augmented, and mixed reality experiences. Come work alongside industry-leading scientists and engineers to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world. As a Computational Chemist at Meta, you will take a critical role in developing/identifying new materials for AR/VR systems. You will focus on developing/utilizing advanced computational models including ab-initio ground state using DFT and excited state calculations using beyond DFT approaches. You will become part of a team exploring novel concepts through design, modeling, and fast iterative prototyping. You will develop and implement the research agenda, publish world-class research works, and make external impact. You will apply high standards to research and develop an ability to identify highly impactful projects in a complex and unexplored domain. You will be able to gain valuable experience in a top-tier research institute, publish academic papers on a regular basis, and build your reputation across the world. Research areas may include Density Functional Theory, molecular dynamics, mesoscale and multiscale simulations.
PhD degree or equivalent experience in Computational Physics, Computational Chemistry, or a related field.
4+ years of experience in developing and utilizing ab-initio models.
Experience developing coarse-graining potentials for multiscale simulations of atomistic systems.
Experience coding in C/C++, Python, or other similar languages.
Experience with Machine Learning including GNNs for material discovery.
Experience solving analytical problems using analytic and quantitative approaches.
Experience communicating research to audiences with different backgrounds.
Research background in electroactive materials (organics and inorganics).
Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
Perform ab-initio simulations using commercial software like VASP, Gaussian, FHI-aim and/or open-source software packages such as QE, Orca, NWChem, etc. on small molecules.
Run large scale simulations to build a materials database.
Prepare input files, run large scale simulations using molecular dynamics for small molecules and polymers utilizing MLPs, and analyze the data and provide insights for material designs.
Collaborate with XFNs on bridging the gap between microscale and macroscale simulations and develop high fidelity multiscale models.
Experience developing and using custom DFT codes to calculate mechanical and optical properties of organic materials.
Research and engineering experience demonstrated via grants, fellowships, patents, internships, work experience, and/or coding competitions.
Experience solving complex problems and comparing alternative solutions, trade-offs, and diverse points of view to determine a path forward.
Experience communicating research for public audiences of peers.
Experience working and communicating cross functionally in a team environment.
Experience having first-authored publications at top tier peer-reviewed conferences or journals.