Meta AR/VR Job | Research Engineer, Computer Vision (PhD)
Job(岗位): Research Engineer, Computer Vision (PhD)
Type(岗位类型): Computer Vision | Engineering, Hardware, Research
Citys(岗位城市): Redmond, WA
Date(发布日期): Before 2021-12-14
Summary(岗位介绍)
Understanding the user is at the center of our research, as it informs our work in displays, optics, rendering and practically all components of an AR/VR system. As a Research Engineer on the Applied Perception Science team at Facebook Reality Labs, you will be tackling the scientific challenges that will define cutting-edge next generation AR & VR.
We are currently seeking innovative and self-motivated Research Engineers with a computer vision background to join us in pushing forward the state-of-the-art in wearability and anthropometric analysis; including working with hardware and software tools for 3D data collection and 3D scanning, registration, and facial landmarking. In addition to working in a dynamic cross-functional environment with researchers within the Display and Optics organization, this role offers opportunities to collaborate closely across the Facebook Reality Labs org.
An ideal candidate would be able to take a real-world problem, create automated data reconstruction, registration, and landmarking pipelines, for deriving parameters from 3D scans and collaborate with cross-functional teams to design/implement models that estimate relevant parameters from geometric data.
Qualifications(岗位要求)
Currently has, or is in the process of obtaining, a PhD degree or completing a postdoctoral assignment in the field of Computer Science, Robotics, Computer Vision, Computer Graphics, or a similar field.
3+ years of experience in applied research and/or product development related to 3D reconstruction and/or 3D geometry.
3+ years of experience with any combination of the following: computer graphics, differentiable rendering, machine learning, advanced optimization techniques, visual effects (VFX), computer vision, finite element modeling and analysis, computational physics.
Experience with 3D vision hardware and software tools and automation.
Experience with C++, Python, Pytorch, MATLAB.
Interpersonal experience: cross-group and cross-culture collaboration.
Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment.
Description(岗位职责)
Work with 3D hardware and software to define scalable 3D data capture pipelines and apply machine learning and geometric computer vision algorithms to 3D scanning problems.
Conceive proof-of-concept prototypes that establish overall system requirements and performance.
Analyze data derived from 3D scanned geometry and improve data analysis pipelines with an emphasis on scalability and stability of various deployed systems.
Collaborate with other researchers and engineers across teams at Facebook to develop experiments, prototypes, and concepts that advance the state-of-the-art in AR/VR systems.
Collaborate with internal cross-functional teams for data collection, data processing and analysis.
Present regularly to large cross-functional teams and communicate progress.
Additional Requirements(额外要求)
Demonstrated software engineering experience via an internship, work experience, coding competitions, widely used contributions in open source repositories (e.g. GitHub), or contributions to collaborative code base research projects.
Experience with mesh data processing, noisy data surface extraction, deformable mesh data processing, parametric surface extraction, and data set (point cloud or mesh) to data set alignment and comparison.
5+ years of experience in applied research and/or product development related to 3D reconstruction and/or 3D geometry and in particular applications for face scanning and annotation.
5+ years of experience with any combination of the following: computer graphics, differentiable rendering, machine learning, data sciences, advanced optimization techniques, visual effects (VFX), computer vision, finite element modeling and analysis, computational physics, 3D rendering, 3D sensing.
Experience with app-development.
Proven track record of achieving significant results as demonstrated by one or more of the following: grants, fellowships, patents, or at leading workshops or conferences such as CVPR, ECCV/ICCV, SIGGRAPH or similar.