Meta AR/VR Job | Computer Vision & Machine Learning Research Engineer – 3D Faces/ Avatars
Citys（岗位城市）: Zurich, Switzerland
The Reality Labs organization at Meta is helping more people around the world come together and connect through world-class Augmented and Virtual reality (AR/VR) products. With global departments dedicated to research and development in computer vision, machine learning, haptics, social interaction, and more, AR/VR is committed to driving the state of the art forward through relentless innovation. The potential to change the world is immense – and we’re just getting started.
Augmented and Virtual reality will transform the way people come together to work and play. By developing new hardware and software products capable of understanding human appearance, movement and expression, we aim to make it possible for people to feel like they are directly in front of each other, despite being separated by vast distances.
In this role, you will be researching and developing state of the art computer vision and machine learning technologies for solving challenges that bridge virtual and real worlds and can impact billions of people. You will be setting technical direction for the projects you work on and will have opportunities to collaborate with researchers Meta AI Research. There are lots of exciting and challenging unsolved problems in computer vision and machine learning for AR/VR.
5 years industry or significant research experience in the fields of 3D faces, photorealistic avatars, morphable face models, and 3D generative models
2+ years of experience engineering in C++ or Python
2+ Experience with computer vision/machine learning libraries such as OpenCV / Torch
Knowledge in image analysis, machine learning, information theory, and 3D geometry
3+ years of experience developing and designing Computer Vision with Machine Learning technologies and systems.
Publication track record at conferences such as SIGGRAPH, CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, etc.
Develop creative computer vision and machine learning technology for AR/VR applications
Plan and execute cutting-edge research to advance AR/VR product development
Develop novel real-time tracking technologies for 3D faces on realistic avatars
Research and prototype techniques and algorithms for tracking realistic avatars
Develop robust software and pipelines to land the technology at scale
Experiences in working with large-scale datasets through semi-supervision and self-supervision
Professional industry experience in the field of Computer Vision, Machine Learning, Computer Graphics, Robotics or similar