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Meta AR/VR Job | DevOps Engineer - Downpour Interactive | Oculus

Job(岗位): DevOps Engineer - Downpour Interactive | Oculus

Type(岗位类型): Games

Citys(岗位城市): Remote, US

Date(发布日期): 2022-5-17

Summary(岗位介绍)

Downpour Interactive, a first party Meta Reality Labs studio, is well-known for creating the genre defining tactical VR shooter Onward, and leads the VR industry in creating immersive gaming experiences. We aim to build franchises that are highly valued by their players, while we work in tandem with our partners in an open and respectful remote work environment. We are seeking an accomplished DevOps Engineer.

As a DevOps Engineer, you will support the game development teams by assisting with build and release automation, as well as developing and supporting Continuous Integration and Continuous Deployment systems used for all of our projects. You will work in tandem with the development and QA teams to develop, support, and improve the automation of the build, release, metrics-reporting, and test processes that help our entire studio move faster.

Qualifications(岗位要求)

Experience developing and managing build and release infrastructures using common CI/CD technologies (Jenkins, TeamCity, Docker, or similar)

Knowledge of Windows and Linux environments

Experience with a variety of scripting languages (PowerShell, Groovy, Bash, Python, Ruby, or similar)

Experience with infrastructure as code (Progress Chef)

Experience with configuration as code (Terraform, Ansible, Packer, or similar)

Experience with any one cloud computing provider (AWS, Azure, Google Cloud, or similar)

Working knowledge of any version control system (Git, Perforce, Plastic, Mercurial, or similar)

Collaborative with communication and documentation skills

BS in Computer Science/Engineering or equivalent industry experience

Description(岗位职责)

Develop, maintain, and support solutions that make it easier for game development teams to compile, deploy, and test their games on Unity

Develop and maintain project infrastructure, and manage environments tailored to building, releasing, developing, and testing our game efficiently without interruption to development work

Monitor dashboards, analyze logs or metrics to identify potential improvements for our automation systems, or to diagnose build failures

Design flexible solutions that require little to no maintenance

Report status on assigned tasks and identify project risks

Provide thorough and regular documentation on our automation systems and processes

Collaborate with game development teams and Meta partners to identify opportunities for CI/CD infrastructure improvements that streamline time intensive or repetitive tasks or improve compliance

Additional Requirements(额外要求)

Experience in the video games industry

Experience with a strongly typed programming language (Especially C#)

Experience with the Unity 3D build pipeline

Experience with Jenkins

Experience with AWS and GameLift

Experience with Terraform

Experience with Perforce

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