Meta AR/VR Job | Technical Artist – Creative Engineering
Type（岗位类型）: Design | Engineering
Citys（岗位城市）: Burlingame, CA
A Technical Artist is the key bridge between artists and engineers, and Creative Engineering is currently looking for a passionate team member to closely work with a multidisciplinary team to build new cutting-edge social experiences in Augmented Reality.
In this role, you will be creating complex and optimized Spark AR experiences across a variety of Meta products.
Experience shipping products with stringent runtime performance constraints, such as complex mobile or 3D applications or games.
Experience with game/real-time profiling and optimization techniques.
Experience in shader languages (GLSL, ShaderLab, HLSL).
Experience collaborating on multi-disciplinary teams.
Experience communicating across team members including engineers and artists.
Experience in real-time content authoring (characters/environments/VFX/animation/lighting).
Experience with real-time scripting.
Experience working with version control systems (Git, Perforce, etc.).
Partner closely with multiple engineering teams to implement Meta Avatars across various product surfaces.
Implement runtime logic within a complex real-time environment with performance limitations in mind.
Prototype, profile and optimize custom shaders.
Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices.
Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.
Quickly solve issues with cross-functional leads.
Thrive in a dynamic, fast-paced environment.
Design, manage and maintain the pipeline from artists and designers through to deployment.
Deep knowledge of low level real-time graphics pipeline concepts.
Being interested and informed about emerging technologies.
Self-motivated, product thinking mindset.