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Meta AR/VR Job | Software Engineer Intern, Graphics

Job(岗位): Software Engineer Intern, Graphics

Type(岗位类型): Engineering, Research

Citys(岗位城市): Burlingame, CA

Date(发布日期): Before 2021-12-14

Summary(岗位介绍)

Facebook Reality Labs is a world leader in the design of virtual reality systems. We are currently seeking innovative interns with a passion for technology to develop next-generation head-mounted display and imaging systems.

These roles are focused on developing computational imaging and graphics methods that deliver quality and performance improvements within a virtual reality graphics pipeline. In particular we welcome PhD students in computer science, electrical engineering, physics, or similar, with a strong background in prototyping 3D graphics, imaging, or sensing.

Our internships are twelve (12) weeks long and we have various start dates throughout the year.

Qualifications(岗位要求)

Demonstrated ability in algorithm development for 3D graphics, displays, cameras, or other optical sensing devices.

Currently has, or is in the process of obtaining, a Masters degree in the field of Computer Science, Optical Engineering, Electrical Engineering, Physics, or a related field.

1+ years experience with solving graphics problems or inverse problems in imaging emphasizing modeling, algorithm development, and hardware prototyping

2+ years experience with C or C++.

Demonstrated experience via an internship, work experience, research publication, or widely used contributions to open source projects.

Must obtain work authorization in the country of employment at the time of hire and maintain ongoing work authorization during employment.

Description(岗位职责)

Develop next-generation head-mounted display prototypes.

Explore the application of computational imaging methods to virtual reality, emphasizing the development of advanced algorithms, simulations, and hardware capabilities.

Collaborate with the larger Oculus team and provide creative leadership on computational imaging and graphics technologies.

Prototype the algorithms on mobile processors.

Additional Requirements(额外要求)

Currently has, or is in the process of obtaining, a PhD degree in the field of Computer Science, Optical Engineering, Electrical Engineering, Physics, or a related field.

Intent to return to degree-program after the completion of the internship.

Experience with OpenGL/Vulkan, and/or OpenCL/CUDA.

Experience with machine learning based image-space graphics or computer vision techniques, specifically ones that are real-time or especially performant. (relighting, segmentation, depth estimation, etc)

Experience in VR related research.

Experience in developing algorithms on compute constrained platforms such as mobile SoCs.

Proven track record of achieving significant results as demonstrated by first-authored publications (e.g., SIGGRAPH/Eurographics, CVPR/ICCV/ECCV, Optics Express, etc.).

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