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Apple AR/VR Job | Graphics Architect, Platform Architecture

Job(岗位): Graphics Architect, Platform Architecture

Citys(岗位城市): Austin, Texas, United States

Date(发布日期): 2025-3-20

Summary(岗位介绍)

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to help deliver the next groundbreaking Apple product!

We are seeking a highly motivated, innovative, and dedicated engineer to join the GPU Platform Architecture Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performance products to millions of customers quickly.

Qualifications(岗位要求)

Bachelor’s degree

Background in GPU, CPU, DSP or ISP architecture

Software skills and proficiency in C/C++, XSL, and a scripting language such as Python or Ruby

Description(岗位职责)

As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition & tuning of Appleʼs future GPU Programmable Shader Core. Your role will involve extending and modifying the architecture, including the instruction set for the Shader Core. You will contribute to the development of prototype software implementations for simulated future hardware, gathering data and measurements to validate or invalidate these concepts.

Additional Requirements(额外要求)

15+ years of experience

Familiarity with simulation environments

Ability to take ideas from concept to C/C++ simulator implementation

Experience working as part of large cross-functional teams

Ability to clearly communicate complex issues

Self-motivated and well-organized

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