Apple AR/VR Job | Interaction Algorithms Engineer
Job(岗位): Interaction Algorithms Engineer
Citys(岗位城市): Sunnyvale, California, United States
Date(发布日期): 2024-3-28
Summary(岗位介绍)
Join the engineering team that fuses multimodal user input to enable seamless interactions on Vision Pro. Human Interface Devices (HID) is looking for an Interaction Algorithms Engineer for next generation human-computer interfaces.
HID operates at the intersection of hardware, software, and design. The problems you address will be multidisciplinary and require strong collaboration and interpersonal skills. You’ll prototype ideas at the early stages of development and develop robust solutions through production.
Qualifications(岗位要求)
3+ years SW development experience (or equivalent internship / research experience)
Proficiency in C++ and Python
Experience developing interactions or input technologies
Able to communicate clearly and collaborate with cross-functional teams
Excellent problem solving and root cause analysis skills
Experience with at least one of the following (more than one is a plus):
3D mathematics and physics/game engines such as RealityKit or Unity3D
Signal processing and/or machine learning
Linear algebra and statistics
Description(岗位职责)
In this role, you will prototype and define interactions end-to-end, in collaboration with HW, SW, and design partners. We also design user studies and leverage prototypes to define success criteria. You will develop processes for measuring key performance indicators, as well as analyze data to identify and drive algorithm improvements. We work on building and maintaining core algorithms for new interactions and root-cause issues throughout the stack while also doing our best to communicate user impacts of technical challenges to multi-functional partners.
Additional Requirements(额外要求)
The following are not required, but are a plus and may help you be more successful in this position:
Experience developing software for Augmented Reality (AR) / Virtual Reality (VR) (ex. ARKit)
Experience with Objective-C and/or Swift