Apple AR/VR Job | System UI and Graphics Engineer – Apple Vision Pro
Citys（岗位城市）: Santa Clara Valley (Cupertino), California, United States
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
The Vision Products Group (VPG) is looking for an entry level System UI & Graphics Engineer to help us push the limits of the next generation of interactive experiences on our platform. This team is working with some of Apple’s most advanced technologies including spatial computing, augmented reality (AR), ARKit and RealityKit, to create ground-breaking new products
Programming skills and knowledge of C and either C++ or Objective-C
Linear algebra as it applies to 3d math
Communication and collaboration skills
In this role you will have the opportunity to work with closely with early prototype teams, Interaction Architecture, Human Interface design and many other teams at Apple. The candidate for this role will be comfortable working on hard problems for which a solution cannot be found online in a highly dynamic and creative environment with an ambition to improve, innovate and explore technologies to surprise and delight our users.
Engineers are expected to develop, iterate, and innovate on new and upcoming technologies. A candidate should be conformable working on problems without clear solutions and exploring new and novel approaches. A strong candidate can work effectively across multidisciplinary projects with an emphasis on performance, graphics, system programming, signal processing, UI, lenticular imaging or has the willingness to learn and understand such fields.
– Signal processing
– Computational geometry
– System Programming