Apple AR/VR Job | AR/VR Audio Software Engineer
Job（岗位）: AR/VR Audio Software Engineer
Citys（岗位城市）: Boulder, Colorado, United States
We’re a diverse collection of problem solvers and doers, continually reimagining what’s possible to help us all do what we love in new ways. The people who work here have reinvented entire industries with the Mac, iPhone, iPad, and Apple Watch, as well as with services, including iTunes, the App Store, Apple Music, and Apple Pay. The same passion for innovation that goes into our products also applies to our practices — strengthening our dedication to leave the world better than we found it.
Our Technology Development Group is looking for an Audio Software Engineer to develop the next generation of audio software and experiences for our platforms. We work closely with software and audio teams from across the company to advise and complete the future of audio features in Apple products, and are pushing the boundaries of what can be crafted using our first party Augmented Reality and Audio frameworks such as ARKit, RealityKit, and PHASE.
Excellent written and interpersonal skills
Strong understanding of digital audio and audio software concepts
Extensive experience in C++
Strong understanding in high performance multi-threaded audio software architecture and engineering
Preferred understanding of iOS/macOS application development
Preferred experience in Swift, Objective-C
Apple’s advanced spatial audio technology is a cornerstone of our augmented reality frameworks; it is at the core of any compelling user experience. You will have the opportunity to architect and build a high performance software stack that directly impacts how customers use and experience our products. You will join a fast-paced audio engineering group that is charged with researching, developing, and shipping the next generation of audio technologies to Apple customers across the globe.