Meta AR/VR Job | Technical Program Manager, Research Graphics | Oculus
Citys（岗位城市）: Remote, US | Sunnyvale, CA | Redmond, WA | Burlingame, CA
We are looking for a skilled and motivated Technical Program Manager (TPM) to join our team, whose mission is creating the future of Graphics Systems for AR and VR. We are specifically looking for a candidate with experience working on early stage, cross-functional efforts working in partnership with leaders in research, hardware engineering, software engineering, product management, and user research. More broadly, the chosen candidate will work with a diverse and highly interdisciplinary team of researchers and engineers and will have access to cutting-edge technology, resources, and testing facilities.
We look for Technical Program Managers who have a strong technical foundation and are natural motivators, cross-functional relationship builders, and champions for driving the right level of process to ensure smooth and predictable program execution in a fast-paced innovative environment.
7+ years experience in the design and development of consumer, industrial, or research electronics.
5+ years of program management experience.
Interest for being a great communicator. Versatility in presenting, and facilitating to all levels of the organization technical and non-technical content.
Project management, leadership, dependency management, and cross-group collaboration experience across more than one geographic location.
Experience working with a cross-disciplinary team of researchers, software engineers, hardware engineers.
Early prototyping experience on new technologies.
Bachelor’s degree in Computer Science, Electrical Engineering, Computer Engineering, or equivalent combination of education and experience.
Own program management strategy and execution for a complex graphics system covering hardware and software prototypes.
Manage the design, development, and delivery of prototype systems that include deliverables focused on electrical engineering, software development, and mechanical design.
Work with a cross-functional team of Researchers, hardware and software engineers, Human Perception, and TPMs to set clear deliverables milestones, create integration plans, and identify risks with mitigation plans to deliver a next generation graphics solution.
Build and maintain strong working relationships across the Graphics Research team and cross-functional leadership.
Effectively communicate program goals and status to key cross-functional stakeholders and leadership.
Work cross-functionally to develop best practices and technology development processes in a quickly-changing and dynamic environment to ensure on time delivery.
Ability to travel 25%.
Strong understanding of computer graphics systems.
Strong understanding for prototyping and validation with FPGAs and Emulators.
Experience driving User Research studies for quantifiable outcomes.
Experience tech transferring from a research team to product.
Experience in Augmented Reality, Virtual Reality, or Graphics Systems.