Meta AR/VR Job | Software Engineer – Embedded (BSP)
Job（岗位）: Software Engineer – Embedded (BSP)
Citys（岗位城市）: Bellevue, WA | Redmond, WA | Seattle, WA
Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top notch wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software and content.
Reality Labs team is seeking Embedded Software Engineers with strong design and build skills, experience with low-level systems software and device driver programming and experience with shipping hardware/software products. This person will be an integral member of the team, responsible for embedded software design and optimization. This person will also be involved in developing a solid platform while working on a variety of domains to enable new experiences for augmented reality, virtual reality and social/family products.
1+ years’ Software Engineering experience in the following: device driver development, embedded systems, or operating systems.
1+ years’ experience working on systems software in a C/C++ code base.
Experience in one or more of the following areas: BSP/Board Support Package, Operating Systems, Android OS, Graphics and Display Drivers.
Experience developing, debugging, and shipping software products on large code bases that span platforms and tools.
Experience with Software Development processes including: source control, bug tracking, and design documentation.
Bachelor’s or Master’s Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
Design and implement components at all layers of the system, e.g. kernel, synchronization primitives, resource allocators, memory management, security, I/O systems, persistence, etc.
Design and implement drivers and services that operate efficiently in a constrained environment yet when pressed can efficiently deliver large volumes of data with low-latency and high-bandwidth.
Debug complex, system-level, multi-component issues that typically span across multiple layers from kernel to application.
Profile performance problems and drive optimizations that span the entire software stack.
Bring up new devices and lead debugging and performance tuning exercises that span multiple hardware/firmware/software engineers.
Understand software components from multiple partner teams, lead the integration of those components into the unified product code base, and drive their continued development.
Experience in hardware bring up using interfaces like ADC, GPIO, SPI, I2C, etc.
Demonstrated experience working collaboratively in cross-functional teams.
Deep specialized experience in two or more of the following areas: BSP/Board Support Package, Operating Systems, Android OS, Graphics and Display Drivers.