Microsoft AR/VR Job | Principal Software Engineering Manager

Job(岗位): Principal Software Engineering Manager

Type(岗位类型): Software Engineering

Citys(岗位城市): Redmond, United States

Date(发布日期): 2023-1-24

Summary(岗位介绍)

In Mesh, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating groundbreaking technologies, inclusive of computer vision, machine learning, human-computer interaction, and more.

We’re a team of talented engineers, program managers, designers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, Windows Mixed Reality headsets, the Internet of Things, phones, tablets, desktops, and Xbox. Our team has people from a wide variety of backgrounds, identities, previous work histories, life experiences, and we are eager to maintain and grow that diversity. Our varied backgrounds and unique experiences enable us to be better at building the best solutions for our customers and make for dynamic and joyful collaborations with colleagues!

If you are passionate about groundbreaking Mesh technology and want to work on a team dedicated to a culture of inclusion, growth mindset and collaboration, we need you!

As a Principal Software Engineering Manager in the Mesh Experiences team, you will lead a team of amazing engineers to create immersive, collaborative experiences that will revolutionize interactions between the end users and their devices. These experiences will empower users to seamlessly transition between the physical and the digital world and access relevant information in a manner that is more human in nature. The experiences we develop follow a human-centered design approach and we hope to empower every person and every organization on the planet to achieve more together.

Qualifications(岗位要求)

Required Qualifications

  • Bachelor’s Degree in Computer Science, or related technical discipline AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python

OR equivalent experience.

Preferred Qualifications

  • Bachelor’s Degree in Computer Science or related technical field AND 10+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR Master’s Degree in Computer Science or related technical field AND 8+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.
  • 4+ years people management experience.
  • 3+ years of experience with Unity, Unreal or related game engines
  • Experience shipping high quality, performant 3D games or MR experiences
  • Experience in Augmented or Virtual Reality development
  • Experience incorporating AI models and Computer Vision algorithms in 3D experiences
  • Experience in shipping highly scalable, networked user experiences
  • Excellent verbal and written communication skills

Software Engineering M5 – The typical base pay range for this role across the U.S. is USD $133,600 – $256,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $173,200 – $282,200 per year.

Microsoft has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets (see below). The range above reflects the potential base pay across the U.S. for this role (except as noted below); the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At Microsoft certain roles are eligible for additional rewards, including merit increases, annual bonus and stock. These awards are allocated based on individual performance. In addition, certain roles also have the opportunity to earn sales incentives based on revenue or utilization, depending on the terms of the plan and the employee’s role. Benefits/perks listed here may vary depending on the nature of employment with Microsoft and the country work location. U.S.-based employees have access to medical, dental, and vision insurance, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, and wellbeing benefits, among others. U.S.-based employees also receive, per calendar year, up to 10 scheduled paid holidays, and up to 80 hours Holistic Health Time Off. Additionally, hourly/non-exempt employees accrue up to 120 hours paid vacation time, and salaried/exempt employees have Discretionary Time Off (DTO).

Our Commitment to Pay Equity

We are committed to the principle of pay equity – paying employees equitably for substantially similar work. To learn more about pay equity and our other commitments to increase representation and strengthen our culture of inclusion, check out our annual Diversity & Inclusion Report. ( https://www.microsoft.com/en-us/diversity/inside-microsoft/annual-report )

Understanding Roles at Microsoft

The top of this page displays the role for which the base pay ranges apply – Software Engineering M5.

The way we define roles includes two things: discipline (the type of work) and career stage (scope and complexity). The career stage has two parts – the first identifies whether the role is a manager (M), an individual contributor (IC), an admin-technician-retail (ATR) job, or an intern. The second part identifies the relative seniority of the role – a higher number (or later letter alphabetically in the case of ATR) indicates greater scope and complexity.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

Description(岗位职责)

  • Lead a team of software engineers to deliver a set of delightful, high quality, performant experiences that work across 3D (VR, AR) and 2D (PCs, Tablets, Phones) endpoints
  • Partner with industry-leading Engineers, Artists, PMs and Designers to turn concepts into wonderful, shipping experiences
  • Work with state-of-the art next generation Mixed Reality hardware, sensors, and software
  • Incorporate the latest AI, Machine Learning and Computer Vision capabilities into the design of our products
  • Contribute to team growth, team health and culture by demonstrating Microsoft’s leadership and managerial principles

更多阅读推荐......

招聘