Meta AR/VR Job | Software Engineer – XR Streaming / Networking (Tel Aviv) | Oculus

Job(岗位): Software Engineer – XR Streaming / Networking (Tel Aviv) | Oculus

Type(岗位类型): 3D Software Engineering | Engineering, IT, Network Engineering

Citys(岗位城市): Remote, Netherlands | Remote, Italy | Remote, France | Remote, Poland | Remote, Sweden | Remote, Ireland | Remote, Spain | Remote, Germany | Remote, UK | Tel Aviv, Israel

Date(发布日期): 2022-8-23


The XR team at Facebook Reality Labs is helping people around the world come together and connect through world-class Augmented and Virtual Reality technologies. As a Software Engineer for Streaming, you will be a member of our XR Graphics organization, taking a lead in streaming technologies for remote rendering to enable cutting edge visual experiences on compute constrained AR/VR devices. You will work with a highly cross-functional team to define an end-to-end streaming solution to achieve ultra low latencies and a smooth streaming experience.


Expertise in socket programming and deep understanding of wireless networking

Proven experience in programming, profiling and debugging low latency network solutions based on technologies such as WebRTC, QUIC or RDP

Expertise in OS & Platform networking stack and protocols such as TCP/IP and UDP

7+ years of relevant software development.

BSc in Computer Science or related field (or equivalent industry experience)

Proficiency in C/C++, strong software development, optimisation, and debugging skills

5+ years experience creating software for games, video streaming, real-time systems or other high performance low-latency environments


Develop local and cloud based ultra-low latency game and app streaming technologies

Innovate in the areas of Streaming, QoS and networking to achieve breakthrough streaming metrics for quality, latency and stutter

Research, develop, innovate new software algorithms across the end to end streaming pipeline. Collaborate closely with partner teams to innovate across the entire end to end software and hardware technology stack

Implement telemetry and work with data scientists to measure user experience KPIs and develop features to improve the user experience and grow the user base

Additional Requirements(额外要求)

Familiar with low-latency cloud infrastructure based streaming services and their local and geographical networking challenges

Experience developing cross-platform software for Linux, Mac and Windows

Expertise in network encryption technologies

Experience developing network congestion algorithms

Experience with C++11 (and up) features and principles

Hands-on experience in defining/debugging KPIs and using tools for analytics

Experience in wired and wireless network anomaly detection and modeling