Meta AR/VR Job | Product Designer, Reality Labs
Job（岗位）: Product Designer, Reality Labs
Type（岗位类型）: 3D Product Design | Design, Product Strategy, User Experience
Citys（岗位城市）: Remote, Netherlands | Remote, Italy | Remote, France | Remote, Poland | Remote, Sweden | Remote, Ireland | Remote, Spain | Remote, Germany | Remote, UK | London, UK
As a Product Designer in Reality Labs, you will be working on the cutting edge of Virtual and Augmented Reality experiences, as well as collaborating on projects across the Facebook family of apps. You will be expected to use your full range of product design, interaction design, and visual design skills, and you will own the full experience.
You’ll be responsible for designing, researching, prototyping (in partnership with a prototyper), and implementing features for incremental changes as well as future iterations. You’ll work with and get feedback from the Design, Engineering and Product management teams in RL.
Join world-class teams experimenting and shipping bold ideas in areas such as Avatars (virtual identity for VR/AR and FB family of apps), Work Experiences (future of work and collaboration in AR/VR) and many others.
Extensive experience building and shipping applications or software at company-level scale level, leading the end-to-end experience within a large-scale, ambiguous domain.
Extensive interaction design experience with ability to define and evangelize how an experience should behave based on understanding people’s needs, plus consideration of how this innovation will scale and examples of the use of appropriate prototyping tools to demonstrate how a particular interaction will work.
Extensive visual design experience with proficiency in typography, desktop/mobile UI, color, layout, iconography and aesthetic sense and how these elements impact product function.
Evidence of strategic product thinking with the ability to develop product goals, identify opportunities in a global market, and make decisions based on the impact to people and the company.
Examples of leadership in non-product dimensions that have made a team stronger and positively impacted the work environment.
Ability to connect your work with other industry-leading related initiatives across the company while driving collaboration.
Proven track record of identifying, driving and delivering on initiatives that have large impact and value to the organization.
Take broad, conceptual ideas and turn them into something useful and valuable for our 2 billion plus users and drive product strategy and innovation across a large organization.
Design leading-edge concepts through the craft of end-to-end flows which impact broad sets of users at scale while using the appropriate prototyping tools.
Design new experiences or layouts that evolve visual systems.
Play an active role in communicating strategic decisions around the future direction of AR/VR products.
Give and solicit feedback from a broader product team in order to continually raise our bar for quality.
Represent work to senior executives, clearly and succinctly articulating the goals and concepts. Motivate others through your work and the narrative that you tell.
Your responsibilities extend beyond just the product or design to encompass overall team execution, culture, and process. Mentorship and coaching will play a key role in helping to up-skill the design team.
Lead a partnership with Product Managers, engineers, researchers, date scientists and content strategists to oversee the user experience of a product from conception until launch.
Ability to showcase your end to end design process across multiple projects, that include interaction and visual design artifacts, multiple iterations, high-fidelity prototypes, and consideration of the impact and scale of work.
Knowledge of AR/VR and emerging technologies.
Experience with 3D animation & character rigging.
Game development experience across multiple surfaces (console, mobile, PC, VR, AR).