Meta AR/VR Job | Software Engineer – Systems and Embedded (Zurich)
Type（岗位类型）: Engineering | Hardware
Citys（岗位城市）: Zurich, Switzerland
The Reality Labs team at Meta enables people around the world to come together and connect through world-class Augmented and Virtual Reality hardware and software.
With global departments dedicated to AR/VR research, computer vision, haptics, social interaction, and more, AR/VR is committed to driving the state of the art forward through relentless innovation. Our teams explore, develop, and deliver new cutting-edge technologies that serve as the foundation of current and future AR/VR products.
As a Software Engineer at the Reality Labs in Zurich, you will develop the software behind some of our flagship AR and VR products, the prototyping platforms that make these products possible, or foster our scientific explorations. You will collaborate with highly diverse teams, threading together newly developed technologies to create intuitive experiences that enhance people’s experience of the world around them.
This role will be in one of our many teams, where you could be doing any of the following: sensor frameworks and performance optimisation for Computer Vision or Machine Learning use cases; designing and building prototyping platforms (both hardware and software); developing solutions that allow Reality Labs to generate insights and to perform “debugging at scale” in a privacy-aware manner; developing the abstractions, primitives, and frameworks that enable AR and VR on a Linux/AOSP based foundation.
These roles are ideal for someone passionate about system engineering, embedded development, operating systems and building performant solutions for resource constrained devices.
Bachelor degree or equivalent experience in the field of Computer Science, Computer Engineering or a similar field
3+ years of experience using Java, C/C++ for day to day software development
3+ years experience in developing any of the following…. Kernel, Operating Systems, Embedded Systems, AOSP (Android Open Source Project), protocol design (specification and implementation)
3+ years experience with codebases covering different layers in the software stack (OS, application layer, etc.)
3+ years experience delivering performant solutions for resource / memory constrained devices or systems
Build tools, system architecture, prototypes, frameworks and infrastructure for any of the following: sensor control / data management, AOSP (and set technical direction for significant improvements), protocols for interfacing with experimental and prototype hardware
Collaborate with cross-functional teams of partners, product managers and engineers in areas like computer vision, machine learning, graphics, hardware and firmware to understand requirements and enhance existing solutions
Write clean readable code, debug complex problems that span systems
Set direction in how Meta Reality Labs develops its future capabilities and for teams to deliver best in class experiences for current and future products
2+ years experience with any of the following….. hardware sensor data access and control (e.g. cameras, IMUs), Android internals, frameworks services or Native libraries, Android SDK, Android NDK, Android JNI, Android IPC mechanisms
2+ years experience developing performance optimisations for mobile devices
1+ year experience with any of the following…..real-time low-latency sensor processing / control, linux and windows kernel-level and userspace device drivers, ARM based processors and microcontrollers and various communications protocols such as I2C, UART, SPI, USB, MIPI, I2S, et. or GPU-based development and optimisation techniques
Comfortable working with hardware and setting up / configuring non-form factor development boards with exposed electronic components