雨果巴拉:行业北极星Vision Pro过度设计不适合市场

Meta AR/VR Job | Concept Artist – Sanzaru | Oculus

Job(岗位): Concept Artist – Sanzaru | Oculus

Type(岗位类型): Games

Citys(岗位城市): Foster City, CA | Remote, US

Date(发布日期): 2022-2-11

Summary(岗位介绍)

Oculus Studios and Sanzaru Games are looking for a talented concept artist to join our cutting edge, experienced development team to craft visually stunning and immersive worlds. As a Concept Artist, you will work directly with the Art Director and discipline leads to help create breathtaking AAA scenery.

Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This mentality and culture allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we’re not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.

Qualifications(岗位要求)

3+ years of industry experience creating concept art for game platforms.

Traditional art foundations experience in anatomy, perspective, color, lighting, design and composition.

Experience with architecture, geography, nature and narrative through environment design.

Experience with human and animal anatomy, and principles of character design.

Experience creating iterations and concepts as well as polished concept art pieces.

Experience with Photoshop or comparable digital painting software.

Experience receiving feedback, multi-tasking and adapting to change.

Description(岗位职责)

Work directly with the art and game directors to develop the vision for environments, characters and props in the game.

Create key art, color keys, and mood pieces to inspire and set the tone and look for environments in the game.

Design and help develop sets, props, and other environment assets for the game.

Design and help develop characters and creatures based on narrative and design documentation.

Thoroughly understand the art pipeline and how 3D artists, animators and game designers develop game assets.

Contribute with quick sketches and paint-overs to help the environment team in the development of game spaces.

Work directly with other artists and designers developing environments and props for the game.

Collaborate with game designers and level artists solving visual challenges that arise in development.

Additional Requirements(额外要求)

Interest in VR

Experience with 3D modeling software and game engines

您可能还喜欢...