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Meta AR/VR Job | Technical Artist

Job(岗位): Technical Artist

Type(岗位类型): Design

Citys(岗位城市): Burlingame, CA

Date(发布日期): 2022-2-10

Summary(岗位介绍)

As a part of that mission, we are pioneering the future of social virtual reality applications, and we need industry leading technical artists. Come join small teams creating genuinely new experiences within virtual reality. This is a rare opportunity to use your artistic talent to help define the look and feel of this medium for a vast audience of future participants. Join us in creating the future!

Qualifications(岗位要求)

3+ years experience with Maya Python/PyMEL, C++ API, PySide/PyQt.

3+ years of experience in game development or film as a Technical Artist.

Experience collaborating on multi-disciplinary teams.

Experience communicating across team members including engineers and artists.

Knowledge of 3D modeling and asset creation packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Knald, Marmoset, Photoshop, etc.

Experience with game optimization techniques.

Description(岗位职责)

Partner closely with the engineering and design teams to define and develop content in bespoke VR engine, Unity, Unreal, and other graphic engines.

Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices.

Work closely with engineers to implement interactive objects and systems.

Quickly solve issues with your cross-functional peers.

Thrive in a dynamic, fast-paced environment.

Responsible for maintaining assets from creation to shipping.

Ability to collaborate and iterate based on the team’s needs.

Develop DCC tools and plug-ins.

Develop broad technical expertise to assist in a wide variety technical and artistic tasks.

Additional Requirements(额外要求)

Experience building mobile applications.

Content development experience, including shipping one or more titles.

Virtual reality experience.

Knowledge of emerging technologies.

Shader programming experience.

Experience working with UE4 and/or Unity.

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