Meta AR/VR Job | Research Scientist, Optical Science and Polarization (PhD)
Type（岗位类型）: Hardware | Research
Citys（岗位城市）: Redmond, WA
At Reality Labs, our goal is to make great consumer virtual, augmented, and mixed reality experiences that ship in five to ten years. Come work alongside world leading scientists and engineers to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world. We are currently seeking innovative scientists with experience designing and modeling advanced optical systems for near-to-eye display applications. This position requires an advanced degree in optical science, optical engineering, physics, electrical engineering, or similar, and a strong background in polarization optics, optical system design and innovation. Successful candidates must be comfortable working in a dynamic cross-functional and fast-paced team.
Currently has, or is in the process of obtaining a Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.
Currently has, or is in the process of obtaining, a PhD degree in the field of Optical Sciences, Optical Engineering, Physics, Electrical Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.
Knowledge of methods of light propagation, both in wave and ray domains as well as in mixed models.
Experience with polarization optics and physical optics modeling tools, such as MATLAB, Python, COMSOL, and methods such as Jones Matrix, FDTD, or RCWA for the areas of diffractive optics, polarization optics, and optical films.
Experience with design optical tools such as Zemax, CODE V, FRED, or ASAP.
Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment.
Develop new optical concepts and technologies to enable breakthroughs in AR/VR display systems in terms of form factor, cosmetic appearance, power consumption and optical functionalities, to provide viable technical paths for AR/VR smart eyewear.
Build and validate polarization diffractive and physical optics modeling tools to understand the optical responses & performance limits of those new concepts and technologies.
Propose and validate solutions to mitigate the risks and limits of those new concepts.
Enable the ‘design – prototyping – metrology’ iteration loop for developing those new concepts, collaborate Support prototyping activities with internal peers and external partners to prove the viability of subsystems in AR/VR headsets.
Support evaluation and characterization of optical components, and system integration, as part of the proof-of-concept process.
Collaborate with the larger research and product teams to explore concepts, perform trades and drive optical system development to create compelling experiences.
Research experience in applying existing and emerging optical technologies, and incubating an idea from concept validation to system improvement of NEDs.
Research experience in polarization holograms design, recording, and metrology, freeform optics designs and metrology, or holographic optical elements designs, recording and metrology.
Research experience in inverse designs to meet optical system performance requirements.
Research experience with polarization aberration analysis and polarization ray tracing of optical systems.
Basic understanding of liquid crystal based optical elements such as polarization grating, volume Bragg grating, retarders, and polarization rotator.
Proven track record of achieving results as demonstrated by grants, fellowships, patents, as well as first-authored publications at workshops or conferences such as Applied Optics, Optics Letters, Optics Express, and relevant SIGGRAPH, SID, OSA, SPIE or similar.