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Meta AR/VR Job | Art Manager

Job(岗位): Art Manager

Type(岗位类型): 3D Product Design | Design

Citys(岗位城市): London, UK

Date(发布日期): 2022-2-3

Summary(岗位介绍)

As an Art Manager within the Work Experiences team, you will build, manage and mentor a multidisciplinary team of art leads artists who are chartered with defining the visuals of working in the Metaverse.. You will be in the forefront of creating a new visual language for virtual spaces and apply it consistently through multiple 3D and 2D platforms. Join a cross functional team of Software Engineers, Product Managers and Designers who are passionate about creating a cutting-edge VR experience and establishing the Work Experiences Team as an industry leader.

Qualifications(岗位要求)

Extensive art team management experience in game development, including shipping at least two AAA titles as a manager.

Experience with a range of production toolsets and knowledge of 3D Art Tools (e.g. Shotgun, Jira, Trello, Pshop, Maya, Modo other).

Demonstrated ability to recruit and manage art pipelines and contributors from leadership to potential external sources.

Excellent communication and leadership skills to foster a team in unfamiliar territory and nebulous requirements.

Excellent knowledge of real time 3D art and problem solving skills – understand the underlying technology and tools necessary to make art for virtual reality.

Excellent communication, presentation and diplomatic skills.

Passion for empowering teams to produce excellent results.

Description(岗位职责)

Manage, motivate and grow a multidisciplinary team of art leads and artists who are chartered with defining the visual targets and the execution of art assets for the variety of projects within Work Experiences.

Recruit and hire talented contributors.

Establish review processes within the team and key stakeholders.

Engage with PMs, Designers, Eng and Art Leads to define the art pipelines and components, scope and goals for key features within our various projects.

Collaborate with XFN teams to determine mutual vision and goals for in-common product features.

Conceptualize, present and execute ideas within time and technical constraints.

Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving in a fast-paced environment.

Additional Requirements(额外要求)

Art production experience.

Experience working with Virtual Reality.

Knowledge of Unity and/or Unreal across their features and systems.

Experience with game optimization techniques.

Experience with 3D asset content creation including modeling, texturing, materials, VFX and lighting, for both mobile and high-end specs.

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