Apple AR/VR Job | Graphics Software Engineer

Job(岗位): Graphics Software Engineer

Type(岗位类型): HRDWR

Citys(岗位城市): Saint Albans, Hertfordshire, United Kingdom

Date(发布日期): 2021-9-23

Summary(岗位介绍)

Imagine what you could do here.

At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there’s no telling what you could accomplish.

Dynamic, smart people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it.

We’re looking for those with talent and ambition to innovate the way we design graphics processors, to provide the next technological leap and improve customer experiences in areas like real-time graphics, VR/AR, parallel computing and deep learning, and welcome you to work among the industry’s best.

As a Graphics Software Engineer at our GPU UK Design Centre, you are responsible for developing GPU workloads, automated flows and tools to support the GPU verification process of our GPU design. You will work alongside teams of architects, hardware, software and verification engineers to ensure GPU designs can be efficiently and effectively verified.

Qualifications(岗位要求)

Excellent communications skills. Self-motivated and well-organised

Excellent C/C++ programming skills

Strong understanding of rendering and compute algorithms

Experience with one or more GPU APIs (preferably Metal, OpenGL and/or OpenCL)

Detailed knowledge of graphics hardware architectures

Design verification knowledge desirable

GPU/CPU performance analysis experience desirable

Experience with graphics device driver capture environments desirable

Description(岗位职责)

In this role, you will;

Define, author, and debug GPU architectural, functional and performance test suites

Support GPU hardware teams during model and design bring-up pre / post silicon

Participate in the design and implementation of GPU verification tools and APIs

Create production quality automated flows for graphics core verification

Provide insight into how real-world workloads could stress the design and benefit from new GPU features

Author application-like workloads utilising advanced graphics and compute algorithms

Propose design changes based on issues found

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