Meta AR/VR Job | Research Mechanical Engineer

Job(岗位): Research Mechanical Engineer

Type(岗位类型): Hardware | Research

Citys(岗位城市): Redmond, WA

Date(发布日期): Before 2021-12-14


The Facebook Reality Labs Research Audio Team is looking for a Mechanical Engineer to help bring cutting edge virtual, augmented, and mixed reality experiences and hardware to life through collaboration and commitment. In our Research & Advanced Development projects, we are setting out to fundamentally transform how people interact with sound, bringing these experiences to the daily lives of billions of people. To make this possible, we need a well-rounded team that fosters collaboration, communication, and is sympathetic to the challenges in these diverse domains.

In this role, you will be partnering with engineers and researchers to concept, design, and build wearable audio hardware. You will be collaborating and contributing at a deeply technical level and guiding efforts of team members who will be supporting you, including vendors and manufacturing partners. You will work on miniaturized mechanical systems while considering anthropometric data driven and materials based solutions in order to optimize designs for best performance with regards to size, weight, and comfort needed for the future of AR/VR devices.

We are looking for someone who is comfortable with ambiguity, exhibits a sense of ownership, and enjoys an honest and considerate environment. We have a wide variety of problems that need solutions, and we depend on people who are comfortable with embracing a creative, thoughtful approach to both short-term and long-term problem solving.


Bachelor’s Degree in Mechanical Engineering or equivalent experience

4+ years of experience working in the consumer electronics field

Experience with ergonomic driven designs using anthropometric data

Experience with 3D design modeling (NX, SolidWorks, CREO)

Experience with hands-on prototyping and manufacturing techniques (machining, 3D printing, injection molding, casting, soft goods etc.)

Interpersonal experience: cross-group and cross-culture collaboration

Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment


Design, build, and validate novel form-factor prototypes

Utilize anthropometric data to drive wearable designs

Simulate and measure performance of prototype designs

Evaluate, develop, and select new materials, technologies, and techniques

Manage vendors and manufacturing partners to achieve the team’s goals

Additional Requirements(额外要求)

MS in ME, Physics, or equivalent experience

Experience in personal audio hardware designs

Experience in wearable consumer electronics

Experience in statistical analysis

Experience in failure analysis (both hands-on and analyzing data)

Experience with a wide variety of materials such as elastomers, thin film composites, or soft goods