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Meta AR/VR Job | Research Scientist Intern, Character Animation and Evaluation (PhD)

Job(岗位): Research Scientist Intern, Character Animation and Evaluation (PhD)

Type(岗位类型): Computer Vision | Research

Citys(岗位城市): Sausalito, CA | Redmond, WA | Remote, US

Date(发布日期): Before 2021-12-14

Summary(岗位介绍)

The Facebook Reality Labs (FRL) Research Team brings together a world-class team of researchers, developers, and engineers to create the future of AR and VR, which together will become as universal and essential as smartphones and personal computers are today. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including computer vision, graphics, body tracking, perception science, and true telepresence. The Virtual Humans team in Sausalito, CA works on cutting-edge research and development focusing on virtual people and presence. We envision a world where people connect across vast distances so our roles focus on capturing, evaluating and modeling the full human body shape and motion. We are currently seeking innovative interns with a passion for technology to develop the next generation of virtual humans.

Our internships are twelve (12) to twenty-four (24) weeks long and we have various start dates throughout the year.

Research Topics:

* Motion Tracking

* Physical simulation for character animation

* Character animation synthesis

* Perceptual motion evaluation

* Evaluation of avatar systems

* Human motion prediction and analysis

* Reinforcement learning for Motion Imitation

* Applied machine learning

Qualifications(岗位要求)

Currently has, or is in the process of obtaining, a PhD in Computer Graphics, Character Animation, Robotics, Machine Learning, Human-Computer Interaction, Human-Robot Interaction, or related fields

Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment

Experience with technical character animation (joint hierarchies, motion models, etc.)

2+ years of experience with C#, C++, and/or Python

Interpersonal skills: cross-group and cross-culture collaboration

Description(岗位职责)

Prototyping, building and analysis of experimental systems

Design and execution of algorithms and/or conduct and analysis of experiments

Collaboration with and support of other researchers across various disciplines

Communication of research agenda, progress and results

Additional Requirements(额外要求)

Intent to return to degree-program after the completion of the internship

2+ years experience with character animation, physical simulation, perceptual evaluation and/or avatar evaluation

Experience with Reinforcement learning frameworks (e.g. rllib) and physics simulators (bullet, nvidia issac gym) desirable

Experience with Unity development is desirable

Proven track record of achieving results as demonstrated in accepted papers at top animation, graphics, interaction and perception related journals and conferences such as SIGGRAPH, SCA, SAP, CHI, ICRA, IROS, Eurographics, MIG, IVA, ICMI, etc.

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