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Meta AR/VR Job | Software Engineer, Video/Multimedia (XR Graphics)

Job(岗位): Software Engineer, Video/Multimedia (XR Graphics)

Type(岗位类型): 3D Software Engineering | Artificial Intelligence, Engineering, Games, Network Engineering

Citys(岗位城市): Tel Aviv, Israel

Date(发布日期): Before 2021-12-14

Summary(岗位介绍)

The XR team at Facebook Reality Labs is helping people around the world come together and connect through world-class Augmented and Virtual Reality technologies. As a Software Engineer for Video/Multimedia, you will be a member of our XR Graphics organization, taking a lead in compression technologies for remote rendering to enable cutting edge visual experiences on compute constrained AR/VR devices. You will work with a highly cross-functional team to develop state of the art compression pipelines to achieve high quality, low latency experiences that are resilient to network conditions.

Qualifications(岗位要求)

BSc in Computer Science or related field (or equivalent industry experience)

Proficiency in C/C++, strong software development, optimization, and debugging skills

4+ years of experience with H.264/AVC, H.265/HEVC, VP8/VP9 video codec standards

Understanding of the client multimedia stack, including containers, codecs, and AV synchronization

Experience with codec implementations like OpenH264/x264/x265/libvpx

Experience with drafting or modifying video encoders

Description(岗位职责)

Building multimedia processing pipelines, including container parsing, format support, codecs, media capture, audio/video synchronization, real-time communication, validation and tuning

Enabling hardware accelerated video processing, drivers for hardware accelerated codec blocks, buffer sharing and synchronization with GPU and display

Optimizing and improving video codec efficiency, encode rate control, speed, video, pre/post-processing and error resilience

Debugging and diagnosing quality of end-to-end video experience on lossy networks in real-time communication scenarios

Additional Requirements(额外要求)

Experience developing cross-platform software for Linux, Mac and Windows

Experience in WebRTC

Experience in video with networking

Experience with software services, web and cloud technologies

Experience with hardware accelerated video processing

Experience building FFmpeg filters or have worked with FFmpeg APIs

Experience with Open CL, DirectX and Intel Media SDK programming

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