Apple AR/VR Job | Network Software Engineer - Apple Vision Pro

Job(岗位): Network Software Engineer - Apple Vision Pro

Citys(岗位城市): Los Angeles

Date(发布日期): 2026-1-23

Summary(岗位介绍)

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.

Apple Vision Pro is a groundbreaking spatial computing device that merges digital experiences with your real-world environment. It enables us to enjoy activities we cherish in new ways — while remaining present with those around us.

The Vision Products Group (VPG) is looking for a Software Engineer to help us push the limits of the next generation of interactive experiences on our platform. This team is working with some of Apple’s most advanced technologies including spatial computing, augmented reality (AR), ARKit and Metal, to create ground-breaking new products. As a member of our creative organization, you will have the uniquely rewarding opportunity to craft future products that will delight and inspire millions of people every single day.

Qualifications(岗位要求)

BS/MS in Computer Science AND/OR equivalent degree OR equivalent experience

At least 5 years of relevant industry experience with the following:

Proficiency in C++ and/or Swift

Experience developing core 3D systems for realtime interactive apps

Familiarity with game engine ECS concepts and engine networking APIs

Proficient in latency compensation: client-side prediction, server reconciliation, entity interpolation, lag compensation

Track record of developing networked collaborative tools, e.g., shared document editors or multiplayer games

Ability to evaluate and recommend network topologies like: deterministic simulation, client-server, peer-to-peer architectures

Proficient in packet optimization: delta encoding, quantization, variable-length coding, compression

Knowledge of protocol versioning, schema evolution and backward/forward compatibility strategies

Excellent communication and collaboration skills

Experience shipping high quality software

Description(岗位职责)

Apple makes the newest technologies accessible to create amazing user experiences. You will have the opportunity to work in a team developing system level frameworks enabling these experiences, in close collaboration with creative teams across Apple and VPG. The candidate for this role will be comfortable working in a dynamic and creative environment.

Engineers are expected to work quickly and smartly to help determine the viability of ideas and technologies. You will need a deep understanding of network programming, latency compensation techniques, and real-time synchronization to deliver seamless collaborative and multiplayer experiences on Apple platforms. You will ideally bring an ambition to innovate on networked systems, optimize for low-latency communication, and explore new architectures that enable creatives to build connected experiences that surprise and delight our users.

Additional Requirements(额外要求)

Apple CPU/GPU and network architecture

Experience writing performant code using profiling tools (i.e assembly, SIMD, compute, etc)

Familiarity with macOS and Unix

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