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Apple AR/VR Job | CoreAnimation macOS Applications Engineer

Job(岗位): CoreAnimation macOS Applications Engineer

Citys(岗位城市): Cambridge, Massachusetts, United States

Date(发布日期): 2025-3-11

Summary(岗位介绍)

Apple’s GGD (Graphics, GPU and Display) Software team provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac, and Watch. Our responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices for all of Apple’s hardware.

Qualifications(岗位要求)

3+ years of experience developing AppKit applications

Strong Objective C or C/C++ coding abilities

Experience in developing design-tool apps

Experience with UIKit and CoreAnimation

Strong API design knowledge

Experience debugging and optimizing applications

BS or MS in Computer Science or Engineering or equivalent years of experience

Description(岗位职责)

Core Animation is the graphics compositing engine behind every Apple device that renders to a display. Our team is looking for an extraordinary software engineer to work on the technologies behind the iPhone, iPad, Mac, Apple Watch, AppleTV, as well as secret "black box"projects. By working at the core graphics layers in Apple's operating systems, you will have the opportunity to have a major impact on the end user experience for all Apple customers. As a tools engineer on the Core Animation team, you will work within a highly skilled engineering team in developing and maintaining prototyping tools that are critical for UI design and supporting support UI development in current and future OS releases.

Additional Requirements(额外要求)

Excellent communication and collaboration skills

Fundamental Knowledge of GPU programming is preferred

Excellent communication and collaboration skills Fundamental Knowledge of GPU programming is preferred

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