Apple AR/VR Job | CoreAnimation macOS Applications Engineer
Job(岗位): CoreAnimation macOS Applications Engineer
Citys(岗位城市): Cambridge, Massachusetts, United States
Date(发布日期): 2025-3-11
Summary(岗位介绍)
Apple’s GGD (Graphics, GPU and Display) Software team provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac, and Watch. Our responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices for all of Apple’s hardware.
Qualifications(岗位要求)
3+ years of experience developing AppKit applications
Strong Objective C or C/C++ coding abilities
Experience in developing design-tool apps
Experience with UIKit and CoreAnimation
Strong API design knowledge
Experience debugging and optimizing applications
BS or MS in Computer Science or Engineering or equivalent years of experience
Description(岗位职责)
Core Animation is the graphics compositing engine behind every Apple device that renders to a display. Our team is looking for an extraordinary software engineer to work on the technologies behind the iPhone, iPad, Mac, Apple Watch, AppleTV, as well as secret "black box"projects. By working at the core graphics layers in Apple's operating systems, you will have the opportunity to have a major impact on the end user experience for all Apple customers. As a tools engineer on the Core Animation team, you will work within a highly skilled engineering team in developing and maintaining prototyping tools that are critical for UI design and supporting support UI development in current and future OS releases.
Additional Requirements(额外要求)
Excellent communication and collaboration skills
Fundamental Knowledge of GPU programming is preferred
Excellent communication and collaboration skills Fundamental Knowledge of GPU programming is preferred