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Meta AR/VR Job | Simulations Engineer - Reality Labs - Tel Aviv

Job(岗位): Simulations Engineer - Reality Labs - Tel Aviv

Type(岗位类型): Engineering

Citys(岗位城市): Tel Aviv, Israel

Date(发布日期): 2024-9-26

Summary(岗位介绍)

The Reality Labs team at Meta (Facebook) is helping people around the world come together and connect through world-class Augmented and Virtual Reality hardware and software.

With global departments dedicated to AR/VR research, computer vision, haptics, social interaction, and more, AR/VR is committed to driving the state of the art forward through relentless innovation. Our teams explore, develop, and deliver new cutting-edge technologies that serve as the foundation of current and future AR/VR products.

As a Simulation/Graphics Engineer in Meta Reality Labs, you will help build simulation tools and synthetic data capabilities which are used for developing, training and validating state-of-the-art computer vision and deep learning algorithms that power every RL product. These roles are ideal for someone passionate about AR/VR, computer graphics and creating a real-time simulation of the real world.

Qualifications(岗位要求)

3+ years of experience with Python and C++ programming

Experience developing, debugging, and shipping software

Description(岗位职责)

Develop sensor simulation features that enable realistic synthetic data generation for computer vision algorithms.

Collaborate with cross-functional engineering and research teams in computer vision, machine learning, graphics and art

Work with production teams to optimize data generation pipelines to achieve data-on-the-fly

Write high-quality, performant, and maintainable code

Additional Requirements(额外要求)

Bachelor’s degree in Computer Science, Computer Engineering, Physics or equivalent combination of education and experience

Experience with any of the following: implementing advanced 3D graphics (features such as lighting, effects, shaders and other low-level system), image processing or computer vision techniques, finite element modeling and analysis, differentiable rendering, machine learning, numerical optimization, visual effects (VFX), 3D rendering, 3D reconstruction, motion capture or mobile CPU/GPU programming, Python programming

Experience with tools such as Unreal Engine, Unity, Maya, Houdini, and Blender

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