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Apple AR/VR Job | Software Engineer (Apple Vision Pro Developer Ecosystem)

Job(岗位): Software Engineer (Apple Vision Pro Developer Ecosystem)

Citys(岗位城市): Sunnyvale, California, United States

Date(发布日期): 2024-3-27

Summary(岗位介绍)

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.

Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.

Qualifications(岗位要求)

Excellent coding skills in C/C#/C++

Experience with Unity, Unreal, or similar 3D engines

Understanding of the practical applications of 3D math and linear algebra

Strong verbal, written and interpersonal communication skills

Willingness to dive in and take ownership of a problem space: You will be treated as an expert and go-to for your areas of support

Description(岗位职责)

In this role, you will be responsible for supporting the development of world-class 3rd party experiences by bridging developers to core engineering teams. Your role will focus on enabling developers to create the most innovative apps using Apple technologies while ensuring exceptional user experiences.

Collaborating multi-functionally, you will partner with developers onboarding into Apple Vision Pro, support their creation of novel spatial apps, debug/optimize user experiences, and understand developer API needs. Your responsibilities will often include developing software, crafting demos, debugging developer experiences, identifying development challenges, implementing solutions against problem areas, and curating insights.

The ideal candidate has a strong background in game/graphics engineering and is driven to solve challenging technical problems on behalf of developers. Strong communication skills are essential, as is your ability to translate technical information to technical on non-technical audiences. The ability to work independently whilst fostering collaborative relationships is important.

Additional Requirements(额外要求)

Knowledge of modern renderers and rendering techniques

Experience working with 3D content and content creation tools like Maya, 3ds Max, Blender, etc.

Experience developing apps for Apple platforms (UIKit, AppKit, or Metal)

Understanding app ecosystem, business models, and competition

Understanding of API / SPI design and implementation

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