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Meta AR/VR Job | Software Engineer - Live Telepresence with Codec Avatars

Job(岗位): Software Engineer - Live Telepresence with Codec Avatars

Type(岗位类型): Engineering

Citys(岗位城市): Pittsburgh, PA

Date(发布日期): 2024-3-12

Summary(岗位介绍)

Reality Labs Research (RL-R) brings together a diverse and highly interdisciplinary team of researchers and engineers to create the future of augmented and virtual reality. Software development is vital to empowering our scientific explorations and generating viable paths to the consumer products people will use for decades to come — products that will truly give people superpowers. At RL-R Codec Avatars, we aspire to a vision of social VR and AR where people are able to interact with each other across distances in a way that is indistinguishable from in-person interactions, with Codec Avatars that look like you and move like you. We're just getting started. You can help us make this dream a reality and accomplish your life’s best work here!

In the Live Telepresence group, we focus on enabling immersive telepresence by leveraging Codec Avatars, and building the tools, frameworks, machine learning pipelines, and VR/AR applications, to help users experience Live Telepresence and empower researchers toward the generation of Codec Avatars.

Qualifications(岗位要求)

Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.

3+ years experience with modern C++ and/or Python

Experience developing APIs, SDKs and developer tools, or developing reliable multi-stage deep learning pipelines

Experience working independently and in highly dynamic environments

Description(岗位职责)

Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for realistic telepresence. Participate in design reviews and code reviews

Collaborate in a team environment across multiple scientific and engineering disciplines, making architectural trade-offs required to rapidly deliver software solutions

Work with research scientists and engineers to understand challenges in building state-of-the-art software systems

Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and work efficiently

Learn constantly, educate others, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving

Propose and implement reliable, maintainable, and scalable system-level software solutions to facilitate research activities

Additional Requirements(额外要求)

3+ years experience with C#, game engines such as Unity, or developing AR/VR applications

3+ years hands-on experience with PyTorch

Experiences in working with large-scale datasets, developing deep learning training frameworks, and developing PyTorch extensions in C++ or CUDA

Experience with software development and debugging on Windows, Linux, and Android

Experience developing, debugging, and shipping software products on large code bases that span platforms and tools

Experience in profiling software performance, including Machine Learning or Graphics workloads

Experience developing software for Machine Learning, Computer Graphics, Computer Vision, or Robotics applications

Experience with real-time communication, networking, and inter-process communication

Experience with real-time rendering with OpenGL/Vulkan and modern real-time computer graphics pipelines

Experience with parallel computing with GPU’s using CUDA

Strong understanding of machine learning, computer vision and 3D geometry concepts, with experience in developing and deploying computer vision applications

Experience developing and debugging in large cluster environments

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