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Apple AR/VR Job | AR/VR Pipeline Developer / Technical Artist – USD & MaterialX Specialist

Job(岗位): AR/VR Pipeline Developer / Technical Artist – USD & MaterialX Specialist

Citys(岗位城市): Burbank, California, United States

Date(发布日期): 2023-12-7

Summary(岗位介绍)

We are in search of a Developer/Technical Artist with specialized expertise in USD (Universal Scene Description) and MaterialX. This role is crucial for both real-time and offline rendering projects, focusing on developing a pipeline around USD and MaterialX.

Qualifications(岗位要求)

Develop and refine pipelines for both real-time and offline rendering using USD and MaterialX.

Efficiently convert different formats to USD/MaterialX.

Work with main DCCs including Maya, Houdini, and Blender.

Collaborate with teams to optimize workflows and solve complex technical challenges.

Maintain high standards for graphics rendering and performance.

Produce technical documentation and provide user support.

Description(岗位职责)

Develop and refine pipelines for both real-time and offline rendering using USD and MaterialX.

Efficiently convert different formats to USD/MaterialX.

Work with main DCCs including Maya, Houdini, and Blender.

Collaborate with teams to optimize workflows and solve complex technical challenges.

Maintain high standards for graphics rendering and performance.

Produce technical documentation and provide user support.

Additional Requirements(额外要求)

Knowledge of AR/VR and virtual production.

Experience with Swift programming and Mac development environments.

Familiarity with photogrammetry and novel techniques such as NeRFs and Gaussian splatting.

Understanding of machine learning techniques for digital content

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