Apple AR/VR Job | Senior Software Engineer – Apple Vision Pro
Citys（岗位城市）: Santa Clara Valley (Cupertino), California, United States
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
The Vision Products Group (VPG) is looking for a Software Engineer to help us push the limits of the next generation of interactive experiences on our platform. This team is working with some of Apple’s most advanced technologies including spatial computing, augmented reality (AR), ARKit and Metal 2, to create ground-breaking new products. As a member of our creative organization, you will have the uniquely rewarding opportunity to craft future products that will delight and inspire millions of people every single day.
At least 10 years of relevant industry experience with the following:
Programming skills and knowledge of C++
Proficient in mathematics for 3D games (linear algebra)
Understanding of GPU hardware architecture and how that affects solutions
Excellent communication and collaboration skills
Apple makes the newest technologies accessible to create amazing user experiences. You will have the opportunity to work in a team developing system level frameworks enabling these experiences, in close collaboration with creative teams across Apple and VPG. The candidate for this role will be comfortable working in a dynamic and creative environment.
Engineers are expected to work quickly and smartly to help determine the viability of ideas and technologies. You will need a keen understanding of GPUs and lower level programming and an ambition to improve, innovate and explore these technologies to enable creatives to surprise and delight our users.
– iOS CPU/GPU architecture
– Experience writing optimized code using e.g. profiling tools, assembly, SIMD, compute, etc
– Proficient in at least one of the major graphics APIs (Metal, OpenGL, DirectX, Consoles, etc)
– Familiarity with macOS and Unix