Meta AR/VR Job | Optical Scientist | Quest
Job（岗位）: Optical Scientist | Quest
Citys（岗位城市）: Redmond, WA
At Meta’s Reality Labs Research, our goal is to make world-class consumer virtual, augmented, and mixed reality experiences. Come work alongside industry-leading scientists and engineers to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world. We are currently seeking innovative scientists with experience designing, modeling, and prototyping advanced optical systems for near-to-eye display applications. This is a full-time position and requires an advanced degree in Optical Sciences, Engineering, Physics, or similar, and a strong background in optical system design and innovation. Successful candidates must be comfortable working in a dynamic, cross-functional team.
PhD degree or equivalent experience in Optical Sciences, Physics, Electrical Engineering or related field.
Experience with optics including Imaging, Illumination, Radiometry and Colorimetry, Physical and Geometrical Optics, and Polarization.
3+ years of experience with optics technologies in one or more of the following: Physical optics, Computational optics, Holography, Display optics, Imaging science, Illumination optics, Stray light analysis, Radiometry and Photometry.
3+ years of experience with scientific programming languages (e.g., MATLAB, Python, and Mathematica).
3+ years of experience working with system-level prototyping work, including hands-on prototyping of bench-top optical components.
Experience working, communicating, and collaborating in a cross-functional environment with minimal direction.
Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
Develop novel concepts and technologies for next generation Near-Eye Displays (NEDs).
Explore the co-design space between Light Engine, Display, Optics, and Sensors.
Implement proof-of-concept hardware prototypes that redefine the state-of-the-art in AR/MR/VR.
Engage cross-functionally with researchers and engineers to explore innovative concepts that advance the entire pipeline (hardware, software, integration, infrastructure and applications), and create compelling future AR/MR/VR experiences.
Experience with diffractive optics, holography, or computational optics.
Knowledge of one or more optical modeling tools (eg. Zemax, Code V, LightTools, FRED, or Lumerical).
Experience with display and sensing components, such as near-eye displays and sensors.
Proven record in developing complex systems involving Optics, Mechanics, and Automation.
Proven track record of achieving results as demonstrated by grants, fellowships, patents, as well as first-authored publications at workshops or conferences (eg. OSA, SPIE, IEEE, SIGGRAPH, COSI, and SID).
Develop prototypes and collaborate in a team environment across a diverse set of disciplines including Electrical Engineering, Mechanical Engineering, Materials Science, Physics, and Optics.