Meta AR/VR Job | Embedded Software Engineer | Quest
Job（岗位）: Embedded Software Engineer | Quest
Citys（岗位城市）: Redmond, WA
The Reality Labs Research Hardware Team is looking for an Embedded Software Engineer to help bring cutting-edge experiences and hardware to life through collaboration and commitment. In our research projects, we will push the boundaries of computer vision and machine perception with sensors, hardware, firmware, drivers, and software. To make this possible, we need a well-rounded team that nurtures kinship, fosters good communication, and is sympathetic to the challenges in these diverse domains.
You will cooperate with other engineers and researchers in this role to design, build, and test prototype hardware and experiences. You will be collaborating and contributing at a deeply technical level and guiding the efforts of team members who will support you. You will work with hardware ranging from small microcontrollers to large-scale System On Chip devices. You will be part of the team working on hardware bring-up, debugging designs, and supporting the end users of your work.
We are looking for someone comfortable with ambiguity, nurturing a sense of ownership, and enjoying an honest and considerate environment. We have many problems that need solutions, and we depend on people comfortable with embracing a creative, thoughtful approach to short-term and long-term problem-solving.
B.S. degree or relevant experience in Electrical Engineering, Computer Engineering, or equivalent field.
1+ years of professional experience in programming embedded systems with C or C++.
Experience with building drivers for custom hardware systems.
Experience with synchronous and asynchronous serial protocols.
Experience in the use of oscilloscopes, logic analyzers and protocol decoders.
Experience with designing a firmware solution from hardware components or datasheets.
Experience with register level and system debugging.
Contribute effort to analyze, design, develop, and debug firmware, including sensing, imaging, and display systems.
Understand and implement firmware on micro-controllers and SoCs, leverage peripherals, manage power consumption, support boot loaders, and schedule real-time tasks (RTOS).
Collaborate in a team environment across multiple, research focused, and engineering disciplines, making the architectural tradeoffs required to rapidly deliver firmware solutions.
Support all phases of custom hardware development – including early architecture requirements definition, firmware architecture, proof-of-concept implementation, selection of MCUs/SoCs and tools, and board bring-up.
Understand and drive implementation of FW development good practices across teams and projects, including setting expectations, defining backlog, and tracking progress of contingent staff.
Document and communicate learning, understanding, and problem solving to a wide range of audiences and disciplines.
Interact closely with firmware, software and hardware teams both project specific and cross functional to ensure that the platforms we are building will work well with other systems.
Proven track record of success in solving complex technical problems with breadth and depth, critical thinking and decision-making.
Strong teamwork, collaborative, and cross-team communication skills.
M.S. degree or equivalent experience in Computer Science, Electrical Engineering, or a related field.
Experience working effectively with cross-site & cross-functional teams.