Apple AR/VR Job | SoC Memory Performance Engineer – Platform Architecture
Citys（岗位城市）: Beaverton, Oregon, United States
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there’s no telling what you could accomplish!
In this role, you will be a member of the Platform Architecture team, working with hardware and software engineering groups to shape the architecture of Apple’s future System-on-Chips (SoC). We are seeking an energetic and highly motivated SoC performance engineer to drive development of our memory controllers and system caches for the next-generation of AR/VR and Cellular/5G applications.
The position calls for independent performance modeling and simulation, documentation, and collaboration with design/software teams. We are looking for SoC architects with a passion to innovative new hardware concepts and model them in C++/Python to demonstrate their value and impact.
Solid knowledge of cache management and memory controller for DRAM technologies. Prior experience on writing a cache and memory simulator using C++ is a big plus.
Excellent C/C++/scripting coding, debug, and testing skills.
Papers published in top computer architecture conferences/journals and filed patents related to computer architecture, demonstrating ability of designing and evaluating different cache and memory performance techniques
Prior work on analyzing the memory access patterns and bandwidth/latency requirements of CPU, GPU, Video, Camera, Machine Learning hardware accelerators or similar areas.
Expertise in cooperative code development using a revision control system such as GIT.
Strong communication and documentation skills.
You will have responsibilities for developing the SoC hardware solutions that drive the architecture of Apple’s future System-on-Chips. Your work will be highly visible and critical to delivering the best performance and power efficiency in Apple’s future products. You will be expected to collaborate with all the hardware and software teams that are part of Apple’s SoC development:
– C++ performance modeling of proposed architectural solutions and features.
– Writing architectural specification documents in collaboration with engineers across different fields.
– Gathering, analyzing, and validating measured and simulated results to compare architectural design alternatives.
– Work with the multi-functional teams to develop architectural solutions.
– Improve Apple’s modeling platform by developing APIs, tools, and optimal standard examples that can be used throughout the company.
– Carefully analyze and present results to enable data specific architecture/design.
– Measure and analyze existing SoC and workloads.
– Some international travel is required for this position.