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Apple AR/VR Job | Graphics Performance Engineer – Apple Vision Pro

Job(岗位): Graphics Performance Engineer – Apple Vision Pro

Citys(岗位城市): Santa Clara Valley (Cupertino), California, United States

Date(发布日期): 2023-8-17

Summary(岗位介绍)

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.

Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.

The Vision Products Group (VPG) is working on exciting new technologies. We are looking for a driven and dedicated graphics performance engineer. This team is building the core foundational platform for some of Apple’s most advanced technologies. As part of our creative organization, you will have a uniquely rewarding opportunity to craft future products that will delight and inspire millions of people every day.

Qualifications(岗位要求)

Extensive experience with at least one of the graphics APIs (Metal, OpenGL, Direct3D, Console, etc.)

Experience with Shader Languages (HLSL/GLSL, Metal Shaders) and writing performant, power-efficient shaders

Deep Understanding of entire graphics pipeline, from CPU instructions to emitted photons

Knowledge of graphics architecture and rendering algorithms

Interest in diagnosing and fixing GPU performance issues

Strong organizational and multi-tasking skills

Experience with debugging and bug tracking systems

6+ years of related experience

Description(岗位职责)

The successful candidate for this role is a team-oriented professional with excellent communication skills and is comfortable with multi-tasking in a fast-paced environment. The ideal candidate will lead the performance analysis on Apple Silicon GPUs and optimize applications and frameworks for both power and performance.

The candidate will collaborate with cross-functional teams to profile and optimize GPU applications, algorithms, and shaders to achieve the best possible performance on Apple platforms. The candidate will develop and maintain tools and frameworks to facilitate performance testing and analysis. The candidate will research and stay up-to-date with the latest trends, tools, and techniques in visionOS performance optimization.

Additional Requirements(额外要求)

Familiarity with GPU performance tuning techniques, GPU performance

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