Apple AR/VR Job | UI Designer/Prototyper – Apple Vision Pro
Citys（岗位城市）: Seattle, Washington, United States
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
The Vision Products Group is seeking a Product Designer/Prototyper to help build applications and prototypes for a new medium, and to help drive development of future-facing products. We build technology that inspires people. What inspires you? We are looking for a collaborative and curious innovator to join our cross-functional team to bring ideas to life.
10+ Years in art production, content creation, UI design
Portfolio and/or reel showing UI and motion design in varying visual styles, for platforms including mobile, 3D applications and/or games
Proficient in iterative UI/UX design, including sketches, wireframes, concept, and feature development in close collaboration with cross-functional stakeholders
Excellent visual, communication, and presentation skills to help others understand design rationale and product decisions
Excellent eye for detail. Ability to deliver beautiful, high quality visual targets and polished, ship-ready assets for a variety of platforms
Experience with rapid prototyping, with a good intuition and communication in making time vs. complexity tradeoffs
Can create a range of styles for concepting backgrounds, characters, and items.
In this role, you will investigate, concept, and prototype new experiences for MR using evolving technologies. Your work will help shape and inform our current and future products. You will work closely with other Apple designers, artists, and engineers to craft transformative, empowering experiences for our audiences. You should be able to balance customer needs with technical constraints to help realize the team’s ideas, translating these ideas into extraordinary, compelling visuals and actionable design recommendations. You will join projects at varying stages of production, ranging from rapid prototyping, to delivering scalable production assets, to polishing and optimizing UI assets for shipping, working closely with engineering to ensure a high-quality product. This role requires attention to detail, curiosity, adaptability, and thoughtfulness as you produce visually beautiful content and interactive experiences while helping the team navigate through unusual technical challenges.
– Experience designing or implementing new UI systems and tools.
– Knowledge of macOS and iOS design principles
– Understanding of 3D content principles and hands-on experience working with one or more 3D engines and/or APIs, such as Unity, Unreal, ARKit/RealityKit
– Hands-on experience working with 3D content creation tools such as Houdini, Maya, Blender, etc.