Apple AR/VR Job | Graphics Software Engineer- Apple Vision Pro
Citys（岗位城市）: Newport Beach, California, United States
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
Apple’s Technology Development Group is currently seeking a Graphics Software Engineer to join our team. Apple revolutionizes how people interact with technology. We take great ideas, apply hard work and total dedication to the customer experience, and produce great products and services that our customers can’t live without. Our commitment to excellence and our creativity enable our customers to do amazing things. We build technology that inspires people. What inspires you? Creating something new and finding solutions for complex problems? Delighting millions of people across the planet and working with world-class innovators? All of the above? Then we want to talk to you about this job opportunity. We are looking for a Software Engineer with expertise in media playback and graphics to work with our team of high-performing and risk-taking innovators to create services that are out of this world.
5+ years of experience with coding skills in C++/Objective-C/Swift
2+ years of experience with Video and Audio playback
2+ years of experience with 3D graphics and realtime rendering, e.g. Metal, experience
You will work with an experienced engineering team to deliver new media playback and rendering techniques and systems. Develop media player and pipelines that utilize system resources in new ways. You will assist team in researching new rendering and playback methods using your strong experience in media synchronization and playback. Looking for something new to work on that will challenge you and connect you with some of the best mobile engineers at Apple? Are you curious and love learning new things, while working with the best creative people in the industry to solve hard technical problems? As a self-starter that prefers to work with a great team, you may be the engineer we are looking for. Especially if you like to have fun with the people you work with!
– Understanding decoder architecture: HEVC, AVC, AAC
– Media synchronization knowledge
– Streaming media protocols and formats, e.g. HLS and DASH
– Realtime debugging and profiling
– Ability to work in multi-functional teams