Meta AR/VR Job | Systems Architect
Job(岗位): Systems Architect
Type(岗位类型): Engineering
Citys(岗位城市): Menlo Park, CA
Date(发布日期): 2023-6-25
Summary(岗位介绍)
We are currently seeking talented researcher to help develop future graphics pipelines for AR and VR and solve the next generation of challenges in the visual computing space. This role will focus on computer graphics systems with the goal of efficient synthesis of high-quality images. The role will both utilize existing techniques as well as invent new technology to advance the general field of graphics and display systems. This full-time position requires a background in computer science, computer engineering, or similar areas, and a strong background in graphics, math, and programming.
Qualifications(岗位要求)
Demonstrated experience managing ambiguity, and experience working with cross-functional teams
Proven track record in publishing papers in computer graphics conferences and/or journals including SIGGRAPH, CVPR, HPG, EGSR, etc.
MS degree or equivalent experience in the field of computer graphics, image processing, or similar domains
5+ years of experience with advanced image synthesis, including rasterization, ray tracing, sampling, physically based shading, level of detail, and image processing
5+ years of experience with real-time and/or offline computer graphics
Description(岗位职责)
Initiate and lead research projects in graphics and graphics related machine learning techniques.
Research innovative graphics techniques, algorithms, and tools to maximize rendering quality and efficiency.
Collaborate with other researchers and engineers to develop innovative technologies that define the future graphics pipelines.
Collaborate with peer teams such as perceptual science, optics, and displays.
Additional Requirements(额外要求)
Experience with GPU hardware architecture, preferably having influenced silicon implementations
PhD in the field of computer graphics, image processing, or similar domains
10+ years of experience in computer graphics architecture
2+ years of experience with machine learning
Experience with graphics and GPU APIs like DirectX, Vulkan, Metal or CUDA