Apple AR/VR Job | Software Engineer AR/VR Applications
Job（岗位）: Software Engineer AR/VR Applications
Citys（岗位城市）: Boulder, Colorado, United States
Apple’s Technology Development Group (TDG) is looking for a Software Engineer to help us build cutting-edge applications for our next-generation interactive computing platforms. Imagine yourself building fundamental applications on top of Apple’s most advanced technologies, while developing your expertise in Augmented and Virtual Reality (AR/VR). As a core member of our team, you will work closely with organizations across Apple (Human Interface, Frameworks, etc.) to design, architect, and implement apps that will delight, inspire, and empower millions of users.
Strong Computer Science fundamentals.
Detail-oriented approach to solving problems and building new things.
Excellent verbal and written communication skills.
Excitement to be part of a fast-paced and diverse organization.
Apps and experiences are at the core of unleashing the potential of AR/VR on Apple’s platforms. As a member of our team, you will be at the forefront of ideating, developing, and shipping groundbreaking experiences that build on top of the unique capabilities of AR and VR across a variety of areas. Our applications engineering team is uniquely positioned at the intersection of design, frameworks, operating systems, and low-level software — by joining us you will work closely with peers across these functions to deliver life-changing products to our customers.The ideal engineer for this role brings to bear strong engineering and computer science fundamentals. You thrive in a dynamic and agile organization charted with trailblazing the new medium of AR/VR. You love answering questions through prototyping and experimentation, and then translating these answers into shipping code that touches the lives of millions of customers. You focus on the details, treat your work as a reflection of yourself, and look for opportunities to expand your technical knowledge into new domains. You respect debate and enjoy working within groups of different technical and non-technical backgrounds and diverse opinions.
Optional: Experience shipping applications or user-facing features on consumer platforms (mobile/web/gaming/etc.).
Optional: Experience with Apple’s development frameworks and technologies (Swift, ObjC, SwiftUI, UIKit, etc). Optional: Familiarity with 3D graphics APIs or game engines.
Optional: Familiarity with AR technologies.
Optional: 3D math/linear algebra fundamentals.