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Apple AR/VR Job | AR/VR Embedded SW and Prototyping

Job(岗位): AR/VR Embedded SW and Prototyping

Citys(岗位城市): Santa Clara Valley (Cupertino), California, United States

Date(发布日期): 2023-1-30

Summary(岗位介绍)

The Technology Development Group at Apple is actively looking for a highly motivated Software Engineer to contribute and build Apple’s future technologies in Augmented Reality (AR) and Virtual Reality (VR) space. The successful candidate will demonstrate deep knowledge in kernel driver development, embedded firmware development, systems debugging and a desire to work with C and C++ System Programming for our devices. Role entails architecting, prototyping and developing real-time software stack for Apple’s revolutionary AR/VR roadmap.

Our team builds technology that defines industry standards, and therefore we seek people who thrive to innovate. Tenacity and the passion to learn are skills we value on our team, and if you want to impact millions of customers by working on the most advanced technology solutions, we want to talk to you.

Qualifications(岗位要求)

Genuine interest in system software architecture

Knowledge of hardware-software interfaces

Experience in developing kernel drivers, embedded firmware, system frameworks, etc

In-depth knowledge of C/C++

Experience with development in simulation and emulation environment

Ability to work under tight schedule and deliver on time

Excellent analytical, programming and debugging skills

Thrive in a collaborative environment and can clearly communicate while confidently driving multiple projects across many teams

Obsessively passionate and inquisitive, and seek to solve everyday problems in innovative ways

Laser-focused on the smallest details that are meaningful to our customers

Strong communication and collaboration skills

Description(岗位职责)

As an AR/VR Embedded Software Engineer in Technology Development Group at Apple, you will engage in designing, prototyping and developing real time software stack.

In this role, you will contribute to the following:

Architecting and defining software solutions for Apple’s AR/VR technology

Work cross-functionally with multiple teams at Apple, drive requirements and deliver the end solution

Understand the end customer use-case, design and develop software solutions to ensure its tailored to enable required experiences

Develop early prototyping software solutions in simulation/emulation environment

Deliver shipping quality software solutions

Analyze and optimize the code to ensure its efficient with respect to power and performance

Debug hard to reproduce issues

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