Meta AR/VR Job | Interaction SDK Engineering Manager
Job（岗位）: Interaction SDK Engineering Manager
Type（岗位类型）: Engineering | Games
Citys（岗位城市）: Seattle, WA | Burlingame, CA
The Meta Reality Labs AR/VR team is helping people around the world come together and connect through world-class Augmented, Mixed, and Virtual Reality hardware and software. With global departments dedicated to AR/VR research, machine perception, graphics, operating systems, social interaction, and more, we are committed to driving the state-of-the-art forward through relentless innovation. AR and VR’s potential to change the world is immense.
Virtual and Augmented Reality’s potential to change the world is immense—and we’re just getting started. Meta’s XR Tech team explores, develops, and delivers new cutting-edge technologies that serve as the foundation of current and future Oculus products. From mixed reality and human interaction to natural inputs and beyond, XR Tech is focused on taking new technologies from early concept to product while iterating, prototyping, and realizing the human value and new experiences they unlock.
As an Engineering Manager working on the AR/VR Input Team at Meta, you’ll be driving foundational efforts to explore and realize the future of Human-Computer interaction. We believe that building intuitive, natural input systems and the APIs that power them has the potential to radically transform the way we interact with today’s and tomorrow’s devices. Our mission is to move these technologies out of research and into shipping products.
3+ years experience managing and growing software engineers
7+ years experience working on systems software in a large-scale C or C++ code base
Experience with processes including: source control, bug tracking, design documentation, and sprint planning based Software Development
Demonstrated experience working collaboratively with cross-functional teams
Experience developing, debugging, and shipping software products on large code bases that span platforms and tools
Relevant experience with modern game engines, user experience development platforms or productictization of novel input systems
Build and grow a high performance team designing and implementing core interaction systems, libraries and tools through strong recruiting and people management practices
Set the direction and goals for the team, in terms of project impact, product quality, and engineering efficiency
Plan and coordinate major initiatives such as phased onboarding of internal and external developers to novel interaction models leveraging emerging computer vision and machine learning based device capabilities
Manage a distributed team of engineers and help them develop their careers, assigning them to projects tailored to their skill levels, long-term skill development, personalities, and work styles
Communicate and collaborate effectively with cross-functional hardware and software engineering teams
Champion engineering and operational excellence, establishing metrics and processes for regular assessment and improvement
Set clear expectations and create a positive work environment based on accountability, in collaboration with the engineering and management teams
Virtual reality experience (Quest, Rift, Vive, Go, Gear VR, etc.)
Experience developing interaction toolkits, and tools for developers
Deep understanding of 3D Graphics/Programming
Experience hardening emerging technologies, working closely with ML systems