Meta AR/VR Job | Research Design Prototyper – Reality Labs Research
Type（岗位类型）: 3D Product Design | Design, Hardware, Research, User Experience
Citys（岗位城市）: Redmond, WA
At Reality Labs Research (RL-R), our goal is to explore, innovate and design novel interfaces and hardware subsystems for the next generation of virtual, augmented, and mixed reality experiences.
As a Design Prototyper in Reality Labs Research, you will work closely with a team of Engineers, Designers, and Researchers to bring prototypes of emerging technologies to life. You will collaborate cross-functionally to design and build prototypes that help define the future of interaction in augmented & virtual reality. Your work will be used in user research studies, technology demos, and proof of concept prototypes. The ideal candidate is a highly creative individual who has expertise in 3D interactive experiences and proficiency in Unity.
This is an opportunity to join a diverse, interdisciplinary team experimenting with bold ideas in areas including optics, haptics, displays, computer vision, audio, user experience, and perceptual psychology, working to solve novel problems from first principles. This position is full-time.
Join the adventure of a lifetime as we make science fiction real and change the world.
5+ years of Prototyping or Game Development experience and the proven experience collaborating in cross-functional environments
5+ years experience shipping 3D software products with Unity, including working with 3D assets and tools
Portfolio featuring examples of interactive prototype work
5+ years experience with building prototypes in short time frames, and various levels of fidelity
3+ years experience defining strategy and solving ambiguous problems through rapid iteration
Design, develop, document, and provide support for experiential prototypes for Reality Labs Research projects
Define and synthesize user requirements, and contribute to strategic decision-making
Help establish toolsets and prototyping processes to align cross-functional teams
Give and solicit feedback to quickly solve issues with your cross-functional partners
Clearly articulate prototyping decisions to a diverse set of internal stakeholders
3+ years experience with qualitative and quantitative methods for user research, and experience working with research scientists
3+ years experience with Unreal Engine or other 3D prototyping tools
3+ years experience with hardware prototyping (e.g. Arduino, Raspberry Pi, BeagleBoard)
Portfolio featuring examples of interactive prototyping with AR/VR/MR headset
3+ years experience with Computer Graphics and Shaders