Apple AR/VR Job | Software Developer in Test (SDET)

Job(岗位): Software Developer in Test (SDET)

Citys(岗位城市): Munich, Bavaria-Bayern, Germany

Date(发布日期): 2022-9-15


The Technology Development Group (TDG) is working with some of Apple’s most advanced and exciting technologies, including augmented reality (AR) and virtual reality (VR) explorations. As a member of our fast-paced organization, you will have the opportunity to be part of a rapidly evolving team, driving experiences that will delight and inspire millions of people .

We’re looking for a creative and motivated Software Developer Engineer with excellent problem solving and communication skills. This position requires strong technical ownership and attention to detail. The ideal candidate will have 3+ years of Software Development on Apple platforms and a background in QA or System Test on consumer-facing hardware/software products.


3+ years experience with development on Apple platforms.

Experience in C or C++

Familiarity with OS concepts and low level system software and drivers

Strong knowledge of Unix and Unix shell scripting.

Demonstrated ability to own a complete functional area of an application or product.

Good understanding of software QA methodologies & practices.

Ability to communicate technical concepts to a non-technical audience.

Ability to solve difficult problems with innovative and maintainable solutions.

Must be detail oriented and strive for product excellence.


– Own a technical area and deliver polished software tools and apps for it.

– Develop and maintain high quality tools for testing new features and frameworks.

– Work with engineers on understanding and using in development frameworks.

– Regress, isolate, and report all issues found during testing.

– Work cross-functionally with other QA teams, Developers and Project Managers.

– Be a vocal proponent for quality internally and externally.

– Report status on a regular basis.

Additional Requirements(额外要求)

Ability to triage and solve problems involving user/kernel boundary, multi-threading and synchronization

In-depth understanding of iOS and OS X.

Experience in 3D programming (SceneKit/RealityKit)

Experience in 3D engines (Unity/Unreal)

Objective C and Swift

Familiarity with Computer Vision and Machine Learning.