Meta AR/VR Job | Animator - Sanzaru | Oculus
Job(岗位): Animator - Sanzaru | Oculus
Type(岗位类型): Media
Citys(岗位城市): Remote, US | Foster City, CA
Date(发布日期): 2022-8-31
Summary(岗位介绍)
Oculus Game Studios and Sanzaru Games are looking for an experienced Animator to work across multi-disciplinary teams, both internal and external, to deliver our next Virtual Reality and AAA projects.
Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This mentality and culture allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we’re not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
Qualifications(岗位要求)
Experience working with Maya and/or other 3D animation software
Experience aesthetic eye for composition, mechanics, and physics
Experience with 2D/3D animation fundamentals
Experience working well under pressure and meet deadlines
Experience managing and maintaining large amounts of assets
5+ years of experience animating in games or film
Experience with both motion-capture and key-frame animation
Communication skills and experience interacting effectively
Experience multi-tasking and adapting easily to change
Description(岗位职责)
Creates jaw-dropping animation for characters, props, and cinematics
Thoroughly understands and applies classic animation principles
Must provide reel demonstrating strong animation skills including body mechanics, technical, cinematic acting and action
Animation experience with wide variety of characters including humanoid, quadruped/animals and creatures
Great aesthetic eye to ensure top-notch, realistic, natural looking in-game animation
Construct, stage, and frame compelling cinematic sequences
Follows direction from animation directors/leads and contributes constructive feedback to other team members
Works directly with leads, designers, and engineers to integrate, maintain, and progress animation assets
Thoroughly understands and operates within a complex asset development structure
Collaborates in the continual development and refinement of animation tools and production pipeline
Maintains awareness of the latest animation technologies, tools, and techniques
Consistently meets project milestones on time without compromising artistic quality
Additional Requirements(额外要求)
Working knowledge of Unreal Engine
Entertainment Industry experience in games, film or television production
Familiar with Photoshop, Premiere, After Effects and/or other similar software packages