Meta AR/VR Job | Performance Architect

Job(岗位): Performance Architect

Type(岗位类型): Hardware

Citys(岗位城市): Sunnyvale, CA

Date(发布日期): 2022-7-1


Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, WhatsApp, and Novi further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.

Instructions on how to apply, click “Apply to Job” online on this web page.


Employer will accept a Master’s degree in Computer Engineering, Computer Science, Engineering, Applied Sciences, Mathematics, Physics or related field and 2 years of work experience in job offered or in a computer-related occupation. Experience must include 12 months of experience in the following:

CPU, GPU, ISPs, Caches, Interconnect, IO Subsystems, Compression, or DRAM controllers

Experience developing cycle-accurate performance models in C++/System-C

Experience working with architecture, microarchitecture, design or verification

Experience with thermally constrained performance optimization on mobile devices

Operating in cross-functional environments with hands-on problem solving

Experience applying Machine Learning techniques for PPA optimization

Perf/watt optimization


Deliver Meta’s vision through Virtual Reality (VR) and Augmented Reality (AR)

The compute performance and power efficiency requirements of Virtual and Augmented Reality require custom silicon

Meta Silicon team is driving the state-of-the-art forward with breakthrough work in computer vision, machine learning, mixed reality, graphics, displays, sensors, and new ways to map the human body

Our chips will enable AR & VR devices where our real and virtual world will mix and match throughout the day

Focus on one or more aspects of chip design and architecture in the areas of CPU, GPU, interconnect, IO subsystems, Compression, DRAM controllers, and Security

Oversee the architecture definition and specification of a chip subsystem or entire SoC

Drive concepts into a prototypes and ultimately guide the transition into a high-volume consumer products