Apple AR/VR Job | Computer Graphics Research Engineer

Job(岗位): Computer Graphics Research Engineer

Citys(岗位城市): Santa Clara Valley (Cupertino), California, United States

Date(发布日期): 2022-6-9


Do you want to push the limits of the best Augmented Reality platform in the world? Apple’s Technology Development Group (TDG) delivers algorithms that drive revolutionary Apple products, including the augmented reality (AR) platform ARKit to create ground-breaking new products. In this position, you will have the opportunity to be part of our extraordinary team of computer vision and machine learning researchers and engineers to discover and build solutions to previously-unsolved challenges and push the state of the art in AR algorithms that will change the way people experience the world!

We are looking for a driven and dedicated computer graphics research engineer, optimally with experience in 3D graphics, character animation, robotics, pose and shape estimation, or tracking algorithms. As a member of a fast-paced team, you have the unique and rewarding opportunity to shape upcoming products that will delight and inspire millions of people every day.


To succeed within this role, you should have shown experience in several of the following areas:

Solid foundation in 3D geometry and linear algebra

Strong experience in numerical methods and physics based animation

Experience in machine learning, preferably in computer vision or 3D deep learning applications

Experience in deep learning frameworks like PyTorch or TensorFlow

Strong experience in C++

Excellent communication and collaboration skills

Excellent problem solving and analytical thinking skills

Track record of successfully building and shipping products or open source projects

Creativity and curiosity for solving highly complex problems


Key Responsibilities:

You’ll be working in a team of computer graphics and machine learning researchers and engineers to implement world class algorithms that pushes the state of the art.

Your job responsibilities will include:

• Inventing and implementing state of the art animation and machine learning algorithms to solve cutting edge problems

• Designing such algorithms to work reliably and efficiently on mobile devices

• Collaborating with other teams in software and hardware to ensure the full pipeline runs efficiently and utilizes Apple hardware effectively

• Cooperating with your team members to prepare presentations, papers, and talks to explain your inventions