Meta AR/VR Job | Graphics Microarchitect

Job(岗位): Graphics Microarchitect

Type(岗位类型): Hardware

Citys(岗位城市): Remote, US | Sunnyvale, CA | Redmond, WA | Austin, TX

Date(发布日期): 2022-3-23

Summary(岗位介绍)

As a Graphics Microarchitect at Meta, you will work with a world-class group of engineers creating breakthrough low-power graphics IPs for AR/VR systems. Your work will include hardware architecture of graphics IPs, identify and resolve complex technical problems to help the hardware design team in performance, power and area metrics (PPA). You will be designing and modeling graphics units while thinking continuously about design, verification and validation, user experience, security and privacy. We value excellent communication skills and strong cross-functional teamwork.

Qualifications(岗位要求)

Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

Experience in hardware architecture in the graphics or compute domains

5+ years of experience with RTL languages (Verilog, SystemVerilog)

Knowledge of GPU or CPU hardware architecture

Understanding of ASIC flow including design, verification, synthesis, validation

Understanding of performance, area and power constraints within a system

Effective problem-solving skills with attention to details

Effective communication and collaboration with cross-functional teams

Description(岗位职责)

Develop hardware architecture of Graphics IPs for design, verification and validation

Propose innovative solutions that can be realized in hardware with optimal PPA metrics and quality

Develop hardware architecture in shading and fixed-function graphics pipelines

Develop innovative rendering algorithms with good understanding of graphics APIs

Improve existing and emerging graphics IPs with good understanding of hardware design tradeoffs

Work closely with a cross-functional team spanning research, architects, logic design, verification, physical design, validation

Additional Requirements(额外要求)

Master or Ph.D. in EE, ECE, or related field

Knowledge of Graphics or Compute APIs

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